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Submitted by timcolwill 584d ago | interview

“Accessibility is kind of a dirty word”: Firaxis on difficulty levels, multiculturalism, and more

XCOM: Enemy Unknown, a re-imagining of the 1993 PC classic XCOM: UFO Defence (or UFO: Enemy Unknown, depending on where you live), is set for release on October 12 in Australia. We sat down with Lead Designer Jake Solomon to chat about accessibility, multiculturalism, and toy boxes. (Firaxis, Jake Solomon, PC, PS3, Xbox 360, XCOM: Enemy Unknown)

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