DSOGaming writes: "Much like Obsidian, Troika was a really talented team. Unfortunately though, its games suffered from a lot of bugs that were not fixed/addressed before their time of release. And although a lot of people think that Vampire: Bloodlines was a financial failure, Troika’s Timothy Cain revealed that all of Troika’s games returned a profit and that the company closed because it was developing games for niche markets."
I don't know about you, but those seemed like large, established markets to me. Arcanum and ToEE were isometric RPGs in the vein of Baldur's Gate or Fallout... Vampire Bloodlines was a first/third-person RPG in the vein of... other F/TP RPGs...
Hmm...