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Indie Games Uprising III has begun!

Today marks the beginning of the Indie Games Uprising III, the community ran, community supported effort to raise awareness of the XBLIG channel and promote indie game development. A total of 9 games, 8 of which cost only $1 (80 MSP) will be released starting today and going through September 20th (on Monday-Friday). In the end, all 9 games will cost only $11, that’s $1 more than an HD remake of a Tony Hawk game!

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clearancebinreview.com
MultiConsoleGamer4239d ago

It's seems that I play more and more indie games with each passing year.

40°

Game Out Loud Podcast and Fallout 4

After 7 long years it has finally happened. Fallout 4 has arrived! The crew jumps on it like radroaches on irradiated toast. Does it live up to the years of expectation? Is a post apocalyptic Boston a good setting? Can you shoot without using VATS!? Oh, and now everyone on the podcast has an Xbox One so they talk about that but… FALLOUT 4!!!

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bagofgames.com
30°

Smooth Operators: Call Center Chaos (SteamFirst Review) - For Quality Purposes

SteamFirst:Right up front, I will tell you: my day job, the one that many of you have advised that I should not to quit, is working at a call center. While working there, I have been both on the front lines taking the calls and in leadership positions. I would say that I have a pretty good handle on how they work. Thus, it was with tongue firmly planted in cheek that I pulled Andreas Heydeck’s Smooth Operators: Call Center Chaos out of our review backlog and said “I am going to review the crap out of this.”

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steamfirst.com
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Cockpit view coming to Entropy, "would love" to support Oculus

GR-UK writes: Entropy's lead game designer, Andy Butcher, has confirmed that a cockpit view is coming to space-based MMO Entropy, at the same time as teasing that studio would love to bring Oculus support to the game:

"Cockpit view we definitely want to add... There are some design issues that are related to it, because the current UI has been designed from a third-person view," he told Gamereactor.

"There's some UI things that we're going to have to change around, so that they work better for a cockpit view. But the main thing is just for our artists to find some time to start working on designing the cockpits, because we want each ship to have a unique cockpit layout," he added before later summarising: "It's definitely something that will come."

When asked whether the addition of a cockpit view might mean that we could also expect some kind of VR or Oculus support for the game in the future, Butcher said:

"I would love it if we could support Oculus," Butcher told us. "From my point of view it's largely a technical challenge... I honestly can't say right now whether it's something we will be able to do, but it's certainly something that we're all very aware of, and at the very least we'd like to investigate it and see if we can work with it."

"But, with that said, it's not a high priority item, it'd be more likely to come sometime after release, because we want to focus on the core gameplay first of all, and get that working really well, before we start to expand out into things like Oculus."

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gamereactor.eu