30°
Submitted by iamironman 804d ago | interview

Ghost Recon Online: From pay-to-play to free-to-play [Interview]

IncGamers: Many a free-to-play game is – for better or worse – the offspring of an already established franchise. Command & Conquer: Tiberium Alliances, Age of Empires Online, Battlefield Heroes, F1 Online and, most recently, Ghost Recon Online.

The thinking is obvious: consumers already have the brand knowledge and, generally, a positive perspective of previous games in the franchise.

With this in mind, we spoke to Ghost Recon Online’s lead designer Jesse Knapp, about the power of an existing franchise, the appeal of free-to-play gaming and where the game goes from here. (Ghost Recon Online, PC)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
40°

Clearing Out The Sandbox - Are Sandbox Games Overused?

10m ago - Gaming technology becomes more advanced, complex and more capable with each passing day. The scal... | PC
20°

Review: Sneaky Sneaky - Destructoid

14m ago - Destructoid: "Stealth is a tricky game mechanic to pull off well. If it is too slow it can be du... | PC
30°

Playing action video games ‘improves your ability to learn’

1h ago - Quick parents, hide this article from your kids or they might never stop playing computer games. | Culture
30°

I LOVE PASTA - Guide, Cheats and Strategy Tips

1h ago - I LOVE PASTA Guide Cheats - Strategy Tips for Android iPhone Game Increase fondness level with y... | iPhone
Ad

Blood & Blade Giveaway

Now - Join us in celebrating the release of Blood & Blade with a key giveaway for in game gems. | Promoted post
20°

SNES A Day 164: Spindizzy Worlds

1h ago - The Amiga roots of Spindizzy Worlds are instantly clear from the title screen. | Retro