Darksiders II is huge. From the hulking, chunky characters and vast landscapes, to the towering bosses and the apocalyptic storyline, it's a whopping great big monster of a game, drawing on influences with statures to match. Everything about it is massive. 78/100
9/10 IMO
+feels different enough to warrant a sequel while not straying so far it feels like a new series, other devs should take note instead of giving us more of the same all the time
+combat, so much variety, skill trees
+rpg elements, loot
+art direction
+enemy variety ( angels are a b*tch though )
+level design
+tons to do
-weaker story, not bad but weaker
-earth seems tacked on compared to the rest of the levels
-graphics could look better but are not bad by any stretch