100°
Submitted by stefhutch20 1027d ago | opinion piece

5 uses of Sixaxis that don't suck

PS3 Attitude: "Ah, Sixaxis. Remember that? Sony pushed this motion-sensing technology in a big way before the launch of the PS3, but then Lair came out and everyone decided it was the worst thing in the world. That said, there are some good uses of the Sixaxis out there, so let’s take some time to remember them; to be honest we initially struggled to get to five, but we got there in the end!" (Flower, Heavenly Sword, Heavy Rain , PS3, Ratchet & Clank Future: Tools of Destruction, Super Rub a Dub)

Sabrina_Holmes  +   1027d ago
Great uses
fr0sty  +   1027d ago
This list failed to me when it didn't list Warhawk. I won't play it without sixaxis control, and it's also why I didn't buy Starhawk, they took it out. It just doesn't feel the same to me.
Ultr  +   1027d ago
Cant open it, does it include Killzone 2? cuz the Sniping was an absolute blast to do with the sixaxis and also to turn the valves and such, very very great
Roper316  +   1027d ago
the best implementation of the Sixaxis that I have played was Folklore
poolsharky27  +   1027d ago
^This

More Folklore love~
Knushwood Butt  +   1026d ago
Yep, it was very good, original, and central to the gameplay.
MrR0ck5taR  +   1027d ago
High Velocity Bowling was another great use of the sixaxis.
toxic-inferno  +   1027d ago
Nice to see Super Rub a Dub on this list! Not that I own that game... of course... honestly...
Knushwood Butt  +   1026d ago
Yeah, agree, and, er, me neither..
yokokoroma  +   1027d ago
@Roper316 I agree, while the other games on this list used the Sixaxis, Folklore implemented it in a way that was pure genius. I'd say that Folklore would be number 1, (if this was an ordered list) followed by Flower.
-GametimeUK-  +   1027d ago
I love Sixasis. It is a shame the feature was wasted by so many developers who were not willing to include it in their games in ways that would benefit the experience.

I actually enjoyed throwing the grenades using Sixasis in the Uncharted games. I know opinions on this are mixed, but it really helped me. It helped to be able to tilt it backwards to jump off ledges in Uncharted too during some of the cinematic camera angles. Simple effective uses that are optional.
DivineAssault  +   1027d ago
Folklore was awesome & under rated.. I think it deserves a sequel.. It was the one and only game that i found six axis really fun to use.. What a waste of tech when devs dont even implement it.. Kinda like motion plus for wii.. Thats why im skeptical about the wii u game pad.. Im sure some cool things will be done here n there but itl mostly be for maps & inventory screens like ds/3ds uses it for.. We shall see i guess..
Blastoise  +   1027d ago
Motorstorm was pretty fun, even harder than usual, but it worked well.
Holeran  +   1027d ago
Loved the Kai levels in Heavenly Sword. It was truly satisfying to shoot an enemy with sixaxxis controls, far better than with a cursor.
Lucretia  +   1027d ago
i also liked the way little big planet uses sixaxis. its not needed for gameplay but its well done and silly :P
MySwordIsHeavenly  +   1024d ago
Warhawk...

How do you forget Warhawk?!?

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