ThunderBolt: In premise alone, Dead Island had me. Employing the same type of unique zombie juxtaposition that Romero did in Dawn of the Dead, it was a brilliant blend of the ordinary and the extraordinary. However, in its execution, Dead Island never quite handled its iconic setting with the care I thought it deserved. With that in mind, I was eager to see if Techland’s undead follow-up was the game I hoped it could be.