MCV asks Bethesda’s PR and marketing VP asks if the smash hit RPG has changed the publisher’s ambitions. Bethesda's PR and marketing VP Peter Hines is also cautions that the jump to new consoles will come at a cost, and that existing technology has plenty of life left in it.
Fixed.
Now its fixed!
These turds hardly make a stable PC version...let alone live up to the standards set by their competition.
A lot of companies will hold games back until they see sales for the systems grow. In which case they will make multiplats for PS3, 360 and Wii U still.
Or to put it in other terms: they won't leave "current gen" systems until they are sure "true next gen" systems have a big enough install base to justify the risk of development.
Until then expect 720 and PS4 to share multiplats with the others.
Rockstar > Bethesda
In every possible way.
That's a design choice that's been around for years, you ass.
Skyrim could have benefited from cinematic action or at least a few cutscenes to try and make it seem like some events and other things I do in the game matter.
It doesn't even live up to standards when it comes to character animations and simplistic clunky combat, glitches, game breaking bugs, or even including you in the story instead of being a glorified errand boy, etc.
The current-gen consoles aren't holding us back...devs like Bethesda are.
All this discussion about Bethesda's development practices has nothing to do with Dishonored. Good lord, people. Sorry for throwing around insults but sometimes people can just be so quick to to bash something.
Then New Vegas: I was 5 minutes into the game and the old man's head was spinning like the Wheel of Fortune. Get outside...crash, crash, crash.
Went to midnight release of Skyrim. Crash, crash, crash. Broken quests. Horrible combat. Redundant caves bosses. Game breaking bugs...
It just pisses me off. I love open world WRPG but their shit is so damn glitchy that it just ruins it. I am seriously debating NOT getting Fallout 4.
With game like Infamous 1 & 2 and Demon's/Dark Souls I am about to just write them off.
Exactly, its Skyrims fault (Bethseda)
Well who made the ass backwards PS3 architecture that has caused developers problems from the start.
that excuse doesn't fly 6 YEARS after release date.
no no no
The DLC issue on the PS3 also didn't hold them back from releasing it on the PC and X360: if they were dumping all the other version just because they stretched out the memory or whatever on the PS3 version - then we would have been able to say that consoles are holding them back.
@torchic:
Why doesn't this excuse still hold? Did Sony at any point dump the old design and fix the PS3 architecture, or is it virtually the same architecture as it always was?
They can't get their games working correctly on the Xbox 360, PlayStation 3, and PC. The PC community had to release a "mod/patch" just to get the game running correctly on the PC.
As far as they're concerned, they're content with the current-gen dragging on for the reasons stated in the article.
Just finished Dark Souls (again).
After install, the game looks awful. Even if you switch to 1080p rez, it's the internal rez. 1024x720p.
But after searching is finding the rez fix, it also fixes the framerate for me as well.
http://www.neogaf.com/forum...
The difference is amazing while playing.
multiple discs are not a problem
The 360 outperforms the PS3 in the vast majority of multiplats. The 360 isnt holding the PS3 back. Thats a dumb assumption. PS3 is 6 year old tech, games arent going to magically start performing better for the PS3. The PS3 as well as the 360 are tapped out of more power. Thats why we need a new gen of consoles.
oblivion best console version was for the ps3
u can watch the reviews on gaming video sites
the xbox version had poor frame rate and was buggu as hell.
so its clear thats it bugthesda fault...they cant launch a proper game...u always have to wait for like a year so they release a "complete edition" with everything fixed.
and they making an mmo ?
hahaha lol good luck and good patience to all those who gonna play this bug paradise game
Yea but even that version had issues with bugs.Getting stuck as a vampire for the rest of the game was a pain.
4J Studios did the port of the PS3's version.
http://en.wikipedia.org/wik...
Huh, who knew..
ARKANE STUDIOS are responsible for Dishonored, so even if there are bugs, don't expect the kinda crap that Behesda puts out.
But i'm not holding my breath ... they'll do under great acclaims , something as buggy and unreliable , but people will repeat the "it's their first next gen game , chill" mantra ... the magically for the following ones , the hardware will be yet again too limited
I think what you just said accurately describes their work philosophy.
P.S Go RAIDERSSSSSSSS
Also a simple hint to the lack of power is that it can't use proper x4 anti aliasing with 90% of games. Warhawk has been one of the few and it really shows what a difference it makes.
It's quite sad but it seems this will only get worse unless we have a specific law that entitled the software purchaser a full refund anytime within 6 months should the software still not function as intended - and it should be directly against the publisher rather than the poor dealer.
It's like a man trying to fly, but falling flat on the ground and saying "I don't think not having wings hold me back" as if he's actually flying around the globe like Superman.
Next gen, omg can't wait to have 10,000 bugs instead of 800.
Bethesda, your coding/programming and engine still suck.
And your PR REALLY sucks. FIRE PETE HINES