EuroGamer Germany: "The combat can never play out its strengths due to the botched balancing. The same goes for the otherwise solid mechanics behind abilities and crafting. The gameworld is one of the weakest in JRPGs in years, the design was made with child-compatible cosplay in mind and the rest moves through the unhealthy middleground of a genre that still tries to find a way to the future and nowadays celebrates its greatest successes with 2D-touch-titles. Solid maybe. Hardly world-shattering."