Monaco Hands On Impressions | Co-Optimus

Mike Katsufrakis: "It had been a while since I'd played Monaco, so the first thing I noticed was all of the fit and finish that the game had received as of late - proper campaign menus now exist, mission briefings, and even the stylized animation of all of the player characters and NPCs look great. While it as a little hard to hear on the show floor, the music (provided by Austin Wintory of Journey fame) sounded great."

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