The key thing to know about Counter-Strike: Global Offensive (or CS:GO for short) is that it takes a winning, successful formula, tweaks it with a wide variety of minor adjustments, adds smoother interface elements, revamps the maps, guns and skins, and then dares you to plant that bomb. But the updated look, and smoother gameplay, at its core, this is the same Counter-Strike that Gooseman and Cliffe released in 1999. It is the penultimate battle between the good guys and the bad guys. At its core, there is simplicity in this design, an unsung song effortlessly embedded into every match, every round, every firefight, and every bullet. It is a poetic juxtaposition between good and evil, saint and sinner, black and white, yin and yang, terrorists vs. counter-terrorists.