With very few games these days adequately doing the stealth shtick properly, its somewhat fitting that it falls to the ninja, the original ambassador of the sneaky arts, to redeem the genre.
By the definition of the 2D plane to which it clings, Mark of the Ninja is worlds away from the diluted virtues of stealth as extolled by contemporary 3D genre efforts such as Metal Gear Solid or Splinter Cell.
Its as much the validation that stealth can work in two dimensions as it is that stealth itself doesn’t need to be the sort of watered down afterthought we see in the majority of games these days, but can instead be an open style of play that allows players to innovate with their approach as much as it does provide nail-biting tension as the result of their efforts.
Bold, compelling and dripping with gameplay possibilities, Mark of the Ninja is the purest entry in the genre to come along in sometime, if not forever. 9/10