Machinima: "I want to like Retro/Grade, I really do, but I can’t. 24 Carat did a great job building content on top of an original game concept, and I respect the hell out of them for that. Only problem is that novelty doesn’t make the game concept really workable, and thus you get a jumble of mechanics that partially invalidate themselves. If you’re a rhythm game beginner with a hunger for colorful visuals and glitchy chiptunes, you’ll get your money’s worth out of Retro/Grade. Otherwise, you’ll wind up more frustrated than challenged."