DmC Devil May Cry producers, Motohide Eshiro and Alex Jones—both of Capcom—discuss the differences between Japanese and western game developers, and what Cambridge-based Ninja Theory bring to the latest Devil May Cry game.
“The main difference, if we were to really simplify things,” "is it seems that Western games tend to focus a lot on realism in animation," exactly what devil may cry isnt, DMC was over the top and like an anime, because thats what gave it a personality, now they want to make dante a realistic jackass that curses and flips people off, i tried to defend this game when it was first revealed but now, i just cant back the developers no more, first you dumb down the gameplay for casuals and add weapon cool downs,second you make dante an ass clown, and talk shit about the original fan base and still expect them to buy The game FUCK OFF NINJA THEORY & CRAPCOM, your not innovating on anything really everything in this game has been done before, your just dumbing down this game and trying to force new dante down peoples throats.
Why would I buy this over God Of War ? Exaclty!!! They took away what made the game unique
I would take God of war over any DMC any day.
^^ I'd take DMC3 over any GoW game any day. I might hesitate with GoW2, though.
I'd just take both DMC3 and GoW . GoW have more of an emphase on epic storytelling YET WITH STILL a mint perfect gameplay . Now that's a good representative of western flavor
GoW and DMC is completely different games right? I dunno, don't know how they can be compared with each other. I normally play more Japanese games then "Western" games, but I reckon this geenration I have slightly less Japanese games. Actually looking at my PS2(and every other console) collection it is probably 99.99% Japanese games. I wasn't interested in western game developers before, but games like GTAIV, Heavenly Sword, uncharted, Prince of Persia(The anime looking one)& Fallout3 have made me play more western developed games. I don't know, maybe its because of the storyline, the graphics, the animation. It just seems like they are more suitable this generation. Well as I was a big fan of heavenly sword and its direction on cinematics, I actually believe that they can do a pretty decent version of DMC. However, the game must not have any slowdown, and must keep the fast paced action which forces the players to constantly pull out combos. Now more on topic about East & west differences. 1. The Japanese always had communication difficulties with people above them. Japan's society is very hierarchical whilst in US is a little flatter. 2. Graphics and art. I'm going state an obvious one here, US has hollywood, Japan has Anime,(left out UK/EU because it is hard to categorise). US goes for more hollywood style graphics, whlst japanese are going for a smoother anime style look. you can tell by character models. Another thing to point out is that US games needs to have a sense of realism init, a normal person won't be able to jump 10 feet in the air, but in japanese games its hard to find a character that doesn't jump under 10 feet. can't be bothered typing anymore right now.
The difference is western can't make a good Devil may cry game. Our idea of action game is too obvious, too literal, and too boring compared Devil may cry of japan....
This handy Cap com rap is rascist too now.
Japanese devs have a free pass to make wacky senseless games that western devs would get blasted for. western = hero who saves world from aliens. eastern = use magic stick to defend planet form fire breathing trurtle god with monkey bird hybrid sidekick.
"and add weapon cool downs," What?
I'm thinking the exact same thing. If this is true, terrible idea. It's suppose to be an action game, what kinda of action game has...cooldowns? WTF.
This isnt about a difference between east vs west in this case . It's about a dev usually not good at delivery an action game and more interested in peripheral stuff like storytelling (without necessarily being better at it than most) , in a genre that usually demands tight gameplay first , the rest later . NT doesnt represent the west in any way ... their style is their own and represent only them and their own obsession and quirks , good or bad
so true, ninja theory has good stories but i cant say they have amazing stry telling, and the combat in past games of theirs has been okay at best, its kind of funny how nariko looks more powerful in playstation all stars than she does in her own game
Exactly. It´s the same shit like when Tameem Antoniades disrespected Dante and Trish with these lines: 1) "What was cool from 12 years ago isn´t cool no more" (about inspiration of Dante = Blade, Cobra manga). Just a fact: DmC Dante is inspired by 1970s Punk movement. 2) "IF Dante walked into a bar in Tokyou he would get laugh out". Yes, because putting a video game character into a real life setting is realistically and logical. Let´s do that with Monkey from Enslaved that Ninja theory made. He would get laughed out big time. Doubt Dante would though. POINT: Tameem Antoniades imposes his opinion of what cool is on fans and other people. And now he is doing it again by thinking he is representing the western developers.
westerns games have their own merits and Japanese too. what I don't like is the trend of most Japanese companies outsourcing their IPs to western developers or trying to appeal to the western crowd. if resident evil, final fantasy and the rest of the successful Japanese franchises are ALREADY loved by the western crowd, why trying to screw it more to appeal to the crowd that already like your game? People loved those franchises since the beginning because they are great games made with the Japanese mindset which made it unique and loveable to the western gamer.
I don't like eastern games at all. I just hate Japanese games and their films... Well apart from Miyazaki's films. I'm actually quite interested in the new DmC but I wouldn't even think about buying it over God of War: Ascension so I'll just wait for it to hit the glorious bargain bin, which won't take long considering how bad Ninja Theory games sell.
It's totally fair to not like eastern games, people have different tastes after all, but imagine if those western games started appealing to the Japanese crowd, imagine if god of war became over the top cheesy action with anime like cut scenes, of course you wouldn't like it and that's why we (gamers who love Japanese games) are furious over the trend of Japanese companies appealing to the westerns.
I'm surprised their opinion isn't "All Eastern games suck and are the worst things on the planet. Western Games can be alright, but only OUR games are the best and no other game even comes close to being as good as our games" Actually it probably is because no one in the world cares about the animation of a character from walking to standing still.
Western is usually generic and boring while Eastern is usually unique and interesting, though Japan has been kind of off this generation.
so your saying western games are boring and eastern games this gen are also boring, so what are you playing then if you don't like anything
Justin Bieber and Edward Cullen have invaded the video game industry NT and CapcomUSA are full of Bieber's and Cullen's
Japanese devs think about story, characters and gameplay comes first. grafx is their last thing ...and that's why i love their games. btw animations in DMC4 were much better than DmC just look at the ugly facial animations in that game... and here are some of what i call "FACTS" about western devs and their games "most of them"... -devs don't care about the character design, they look cartoony or mostly too realistic and that's what makes them more ugly -boss battles and combat are always flat and simple with QTEs, their games are very easy in general, when i saw gameplay vids of DmC i was like "keep mashing those 2 buttons there!"....-_- -no depth or complexity in story -their motto "graphics first ideas later" -80% of western games are filled with glitches and bugs -overrated and overhyped in my opinion -they copy each other, a lot of military fps out there -don't know why, but they brag a lot "examples: ND and DICE"
very well said, bro
...NONE of these are 'facts', just angsty opinions with a hint of denial.
I don't know what Western games you have been playing. Bioshock, Deus Ex, Assassin's Creed, Batman: Arkham City, all those games go against what you said. The point is, you can't lump every Western games as, FPS, drab brown, glitch fest. It's just like when someone says every Japanese game is emo, fan service crazy, and makes no sense. It's just not true.
Those are OPINIONS and a lot of them can be applied to Eastern-developed games as well. <-their motto "graphics first ideas later"> Agreed. But the Eastern motto isn't exactly any better or worse. In the end it's all about the results. <-80% of western games are filled with glitches and bugs> Sources please. Anyways that's the price of efficiency. But it sure beats waiting forever for a game with all the extra polish still turn out average or a game not coming out at all. <-they copy each other, a lot of military fps out there> And Easterners don't copy each other when making RPG's or fighting games? In all fairness, the FPS is to this era what the platformer was to the 8, 16 and 32/64-bit eras. Basically the FPS genre is getting its moment under the sun.
I think people put Devil May Cry on a freakin pedestal. It was a great game series, sure, but it wasn't on some untouchable level of awesome that no other dev could ever match. Has everyone conveniently forgot the steaming pile that was Devil May Cry 2? That game messed with Dante's look and personality, the storyline and continuity of the series far more than DmC is doing now. If DmC is better than that (and I think I can pretty much guarantee you it will be) then Ninja Theory have succeeded.
That's like me making a horror game better than Silent Hill: Homecoming than claiming my game is better than the franchise when my product is worse than the other entries......
No, you've misunderstood me. I'm not saying that if they make a game slightly better than the worst DMC game then DmC is better than the old DMC series! I am just trying to point out that it's perfectly reasonable to think Ninja Theory are capable of creating an enjoyable game on par with and even exceeding the installments created by Capcom. I just get tired of seeing people talk about the old DMC games as if they were some sort of gaming holy grail that were absolutely perfect as is, and any foreign devs who touch it are tainting it with their evil Western ways! lol... It seems people forget that Capcom screwed up Devil May Cry themselves before with DMC2... heck even DMC4 wasn't that great. So everyone whinging about DmC because they think it won't be as fantastically awesome as past games are not remembering that 2 of the 4 DMC games released so far were quite poor. In fact, the only game in the series that is really stellar is DMC3... the others were passable at best. I just prefer to give Ninja Theory the benefit of the doubt, that's all. I've played their past titles, and they clearly have the skills to do it justice. With Capcom supervising them, I feel comfortable that the game series is in good hands. It's just really sad seeing them get bombarded with hate all the time.
Some games deserve the $60 price tag that comes with'em but New DMC does not, ill wait for it to hit the bargain bin.
Well if the thumbnail is anything to go by then the difference is: Cool ass kicking protagonist///prepubescent emo protagonist. Funny thing is the game is starting to look good gameplay/story wise, only problem being the main character is just really ugly. And clearly designed after Ninja Theory's lead developer.
So what we got in the industry now are Western games by western devs, and shitty western games by eastern devs. loving the variety here... you know, it's not a bad thing to have over the top nonsense too >_>