Erandi Huipe: "I came into Mark of the Ninja with mixed expectations. Part of this was due to my experience with developer Klei Entertainment‘s Shank title. The animations and art of the game were shockingly well done, and while I enjoyed the basics of the 2D beat-em-up enough to play all the way through, a lack of variety sullied the adventure. Another apprehension is my experience with stealth games. They’ve been negative. My reaction to stealth gameplay is the same as when encountering an escort mission in a game; I give a groan and trudge through it as a chore. Both limit my gameplay options, and as a player who values the freedom games provide, I find them distasteful at best, but more often frustrating."