GIZORAMA - Third person shooters have taken us into space, under ground, through the air, and upside down. Jungles, deserts, rubble, and downtown have filled the environments. Deep Black’s developer, Biart, wanted to put out something a bit different for the genre. With experience in creating games solely based around underwater activity, they decided to take the third person shooter underwater with Deep Black. Deep Black doesn’t spend the whole time underwater as there are plenty of times that fighting will bring the player out into the rusty industrialist environments between excursions in the water.