This is what a LOTR game would look like in CryEngine 3 - Mind-Blowing Fan Project Resurrects Balrog

DSOGaming writes: "Lord of the Rings fans, get ready to wet your pants. Modder ‘The_Distiller’ has released a new video from his LOTR ‘Balrog’ Cinematic Scene that is being created with CryEngine 3. To put it simple – this cinematic is really, really close to the real deal and showcases how powerful CryEngine 3 actually is. What’s also great is that Balrog looks almost the same with the CG version that was featured in the LOTR movie. This is not the final version of the video, so we’ll be sure to keep you posted. For now, enjoy the video!"

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gamesmaster1509d ago

i personally dont think that looked great at all, not to the detriment of cryengine 3, i just think it wasn't put together aswell as i thought it would be.

calactyte1509d ago (Edited 1509d ago )

Not trying to be a troll here. But that isn't at all impressive. The engine is fantastic as we all know but it isn't being used to it's fullest potential here due to poor animations and textures and modeling. I guess it isn't complete yet, but right now it looks bad. As a 3D Artist/Animator myself I feel I'm qualified to say that. What is wrong with it? No motion blur. Stiff character movements. The fire effect is cool but where is the lava coursing through his skin? The Unreal 4 Tech Demo is probably a better representation of what this could look like with the right talent working on it.

I'd also like to add: As technology increases the barrier to entry for great animation will be at a much higher standard than it is for real-time games today. Anything less than film quality with muscle and bone movement underneath the skin of creatures will become very apparent and will become the expectation.

blue_flowers1509d ago (Edited 1509d ago )

haha this looked like a windows 98 cinematic!

kenoh1509d ago SpamShow
tommygunzII1508d ago (Edited 1508d ago )

All thats missing are cave trolls, but they should be here soon :)