DHGF: Zen Studios has had some less than optimal releases through their career (The Punisher: No Mercy comes to mind), but one thing they know damn well is pinball. Whether they’re releasing themed tables based on existing franchises (the Marvel Pinball series, Ninja Gaiden Sigma 2, and so on) or their own unique and fun tables (Tesla, Mars, and so on) they generally tend to make one of the best pinball experiences available on the console or handheld market today. They’re clearly not just committed to making great pinball games, however; with Zen Pinball 2, they’re also showing that they’re committed to creating a strong front-end to house their creations. Designed as something of a main menu for all of the Zen Pinball series (well, almost all), Zen Pinball 2 isn’t something you can objectively rate using video game standards, since it isn’t a game in and of itself. However, the design bears analyzing, as it’s a pretty solid piece of work, and while there are a few things that could be tweaked or redesigned, there are far more positives than negatives.