DigitalTrends - WBIE and Traveller’s Tales returns with its next Lego offering, a Lego-ized look at the Lord of the Rings movies.
For many weeks now, Pro has been battling the many Uruks within Mordor, while stating time after time, "This game is Game of the Year material", but is it? When a game's biggest facets of movement are blatant rip-offs of other major games, does that game deserve to wear the GOTY crown?
Pro & Con discuss.
Copying game mechanics has been a mainstay of gaming since the invention of video games. Once a successful gameplay mechanic is made it becomes copied over and over until it becomes a genre. FPS, 2D side scrollers, RPGs, etc. all started with one game.
A plagiarized game is taking an existing game and just re-skinning it, which SoM definitely is not.
Shadow of Mordor is a complete rip-off, so no, I'm not saying it isn't a good game, its just no good on its own accord.
Definitely Game of the Year material, is Assassins Creed 100% unique? NO. Every single game ever made has had some level of inspiration from a game before it.
Pro from 1MG here.
Honestly, it can still win, there's enough new stuff in the game and the stuff that was inspired from Batman, Assassins Creed & Tomb Raider are well used and together, we have an overall great game.
What game would be exactly the same if there had been no other games ever made? All that should matter is that the player enjoys it the most.
DSOGaming writes: "Lord of the Rings fans, get ready to wet your pants. Modder ‘The_Distiller’ has released a new video from his LOTR ‘Balrog’ Cinematic Scene that is being created with CryEngine 3. To put it simple – this cinematic is really, really close to the real deal and showcases how powerful CryEngine 3 actually is. What’s also great is that Balrog looks almost the same with the CG version that was featured in the LOTR movie. This is not the final version of the video, so we’ll be sure to keep you posted. For now, enjoy the video!"
i personally dont think that looked great at all, not to the detriment of cryengine 3, i just think it wasn't put together aswell as i thought it would be.
Not trying to be a troll here. But that isn't at all impressive. The engine is fantastic as we all know but it isn't being used to it's fullest potential here due to poor animations and textures and modeling. I guess it isn't complete yet, but right now it looks bad. As a 3D Artist/Animator myself I feel I'm qualified to say that. What is wrong with it? No motion blur. Stiff character movements. The fire effect is cool but where is the lava coursing through his skin? The Unreal 4 Tech Demo is probably a better representation of what this could look like with the right talent working on it.
I'd also like to add: As technology increases the barrier to entry for great animation will be at a much higher standard than it is for real-time games today. Anything less than film quality with muscle and bone movement underneath the skin of creatures will become very apparent and will become the expectation.
All thats missing are cave trolls, but they should be here soon :)