GameCritics: PAX Prime 2012 Report: Day Three

GameCritics: I don't know about anyone else, but this year seemed a little weird to me. The crowds seemed a little harder to push through, people seemed a little crankier and a little more rude... It wasn't terrible by any means, but the vibe felt a little off. Maybe it was just me, but there you go.

Weird vibes aside, PAX offered the same set of problems that it usually does. Even with three full days, there's not enough time to see and play all of the games, and there's definitely not enough time to sit down and have a cup of coffee or a meal with all of the people that I wanted to see. Although I did manage to catch up with a good number of people and I coincidentally bumped into many that I knew on the floor, it's still depressing to think that there were plenty of folks that I couldn't successfully connect with, and that I likely won't get a chance again for at least a year.

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