Pocket Gamer: If you're going to call your game Supermagical, you'd better have the chops to back it up. Otherwise, a lot of people are going to be mildly disappointed - or, at the very least, reviewers will comment negatively on the title of your creation.
Unfortunately, Supermagical isn't super or magical. It's not a terrible game, but it fails to enchant, relying on recycled mechanics and a twee setting that just don't cast a strong enough spell to really entertain. 5/10