30°
Submitted by VikingDaddy 932d ago | opinion piece

Object Permanence: Dumbing Down Dark Souls?

Dark Souls creator Hidetaka Miyazaki revealed in a recent interview that he's considering implementing an easier difficulty in future Souls games. Is this a good idea? Absolutely not, but not for the reasons you'd think. Rant Gaming's B.A. Campbell explains what object permanence has to do with difficulty, satisfaction, and immersion. (Culture, Dark Souls, Dark Souls 2, Demon's Soul, From Software, Hidetaka Miyazaki, PC, PS3, Xbox 360)

LordMe  +   933d ago
They would not be "Dumbing" it down. Just adding an easy mode, The gameplay should be unchanged by an option that you can choose not to use.
VikingDaddy  +   932d ago
The issue is not really about the difficulty. It is about Miyazaki's design vision--the philosophy BEHIND the difficulty. I'm not really concerned about the hardcore gamers who'd get butthurt because a gentler difficulty option exists, but I am concerned about the gamers who refuse to even try the game because it has a reputation as "crushingly hard," and the gamers who perpetuate that stereotype. Implementing an easy mode would be like Miyazaki officially acknowledging that he is unable to, in his own words, "carefully send all gamers the message behind our difficult games."
Nevers  +   932d ago
It is rather ridiculous that such a great game gets labeled "Too Hard to Try". People not playing it out of fear of failure is pretty disappointing. I don't really even find it that difficult. It's simple trial and error. Just like life.
NYC_Gamer  +   932d ago
It's sad when companies have to create an easier experience because of people used to their hands being held

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

[Spoilers] Guide How to Save Kate – Life is Strange Episode 2 Out of Time

13m ago - is article will contain massive spoilers for Life is strange Episode 2 – Out of Time. For the... | PS4
10°

Glorkian Warrior: The Trials of Glork PC Review: Saturday Morning Galaga | Exophase

17m ago - Exophase: "The refined endless arcade shmup mechanics, candy-like cartoon style, and host of unlo... | PC
Ad

Filmwatch Contest Details

Now - Check out here how you can win awesome prizes with us over at Filmwatch. | Promoted post
30°

Readers Gambit | Resident Evil Reveleations 2 (Review)

31m ago - Readers Gambit takes a look at the Capcom's latest entry in to the Resident Evil franchise. | Xbox 360
40°

15 Tips For New Bloodborne Players

42m ago - Bloodborne is its own beast and it will challenge you greatly. It’s best to go in with a fighting... | PS4
40°

Final Fantasy XV: Tabata Doesn’t Get How Fictional Characters Work

42m ago - Final Fantasy XV’s characters’ behavior is whatever the developers want it to be. Including women... | PC