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Submitted by -Mezzo- 744d ago | article

The 4 pillars of making a truly great game, according to Insomniac

GamaSutra - It's no secret that the recent democracy of game development tools and distribution methods have made it a better time than ever for fresh new faces to enter the world of game development. But those things can only take you so far.

Insomniac Games CEO Ted Price has learned a lot over his last 18 years of shipping games. And to a packed audience at the PAX Prime Expo in Seattle, he shared his four core tips for shipping games that stand out above the crowd, that help move the art forward. (Culture, Insomniac Games)

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