140°
Submitted by Invert-On 1061d ago | opinion piece

Why I feel every Ubisoft game is blurring into one

Think Ubisoft titles are looking a little samey? One of us agrees. Check the table for a visual confirmation and decide for yourself. (Assassin's Creed III, Culture, Dev, E3, Industry, PC, PS3, Ubisoft, Watch Dogs, Wii U, Xbox 360)

Nocturne147  +   1061d ago
UbiSoft fu**ed up alot my favorite game franchises, i miss old Ubi.
iamnsuperman  +   1061d ago
They have been better in recent years. I remember not so long ago Ubisoft use to release crap, bug ridden games cough Far Cry 2 cough
finite  +   1061d ago
Rayman - and Future soldier blurred into one me like
ghostman123  +   1061d ago
You just described a TON of games. So don't point fingers strictly at Ubisoft. They're not the only ones making games with all these features.
#3 (Edited 1061d ago ) | Agree(7) | Disagree(1) | Report | Reply
masa2009  +   1061d ago
Yes it's true, Ghost Recon used to be long distance outdoor assaults compared to RS' breaching, but it was not sexy enough so they shortened distances and made it more in your face.
Splinter Cell feels a lot like Rainbow Six too now.
Which is funny since the first build of SCC might have been canned for looking too much like another game: Assassin's Creed.
But now we have WatchDogs, which is totally SC+AC.

AC had some PoP in its DNA too, but that's a different story since it really added a lot, like the non linear climbing, the historical elements and the sandbox.
rpd123  +   1061d ago
Yeah Assassins Creed was built from a new engine that was being made for PoP but they decided to run with the new IP because they thought it suited it more and would better for the new generation.
-Gespenst-  +   1061d ago
EA had a similar problem, not sure if it still does. I swear Skate, Burnout, NFS, SSX, and like several of their other games where just the same thing dressed up a different way.
rpd123  +   1061d ago
Well Ghost Recon and Splinter Cell are bastardizations of what they used to be. Watchdogs looks awesome and I honestly love the parkour aspect of games. And the only thing that AC3 has now that wasn't in the original was a cover system, and that's not a cover system like the ones in Ghost Recon or Splinter Cell. It's basically to look around corners.
ghostman123  +   1061d ago
Yes that's the ONLY thing. Because this doesn't have hunting in grass, climbing and jumping through threes, hanging people on nooses or navy ship battles. Nope, this is the same as the other AC games, except for that cover system.
rpd123  +   1061d ago
I meant out of the things shown on the site. There are a butt ton of new features but none of them are in common with Ghost Recon and Splinter Cell.
kesvalk  +   1061d ago
AC brotherhood and revelations had mark and execute too...
prototypeknuckles  +   1061d ago
right now i kind of see what this guy is saying when he says ubisofts games are blurring into one, but its only speculetion, to me it seems ubisoft wants to make everything an openworld ultra realistic game and i say this based off of AC, Watch Dogs, the mysterious new prince of persia reboot that looks more like its egyptian, and the latest beyond good and evil 2 screens, i dont want that to happen to PoP and BGaE, because those are my favorite Ubisoft series, and the mythical/fantasy aspect is what makes those games, and giving them that more realistic, dark and gritty approach kind of ruins them in a way.
ginsunuva  +   1061d ago
They are! I noticed this a while ago. Except for rayman.
boribori311  +   1060d ago
why i feel like gamers are turning into nagging beaches lol

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