"Demon’s Souls is best played wearing a leather mask, some sort of chaps, and a safe word. Still, despite everything that has been said about the difficulty, it isn’t even the game’s main problem. It just feels so empty and mindless, and despite a fairly well-executed battle system and some noteworthy boss fights, the game just isn’t very fun. While “soul” is right there in the title, it just doesn’t feel like this game has one of its own.", writes Nikola Suprak.
Demon's Souls is actually one of the very first games that springs to mind for me when I think of Games That Reward Skill. Sorry you suck at it.
Wait, holding from going to the toliet because the game has not "pause" button counts as a skill, right? ;)
Traversing an area you don't know? Keep your shield up.
Out-numbered? Use funnel techniques like tight alleys or tunnels.
See a big, red dragon racing to dive bomb you? Turn around and run! And don't linger next to the pile of dead, burnt bodies.
Seriously, observation and common sense go a long way in this game.
Deaths only pile up when you become impatient, distracted, or over-confident.
When I first played, I couldn't pass Flamelurker, because I psyched myself out and got more frustrated and reckless with each death.
I put the game down for the night, and the next morning calmly passed it on the first try easily.
But some gamers just wild-out and rage quit without beating the first level.
Those gamers would have cried at some of those NES, SNES era games.
"Yeah! I just beat the final boss and the game on my last guy! And no continues left! Whew... Hey, wait a minute... Where's the congratulations scene? What's that say? Start over and fight my way through the entire game again to face the true boss?! Fuuu-!!!!"
recently i started Dark Souls and i can't even get past the first big boss on top of the tower. /:
Demon's Souls is everything that a game should be at release beautiful art designs,memorable characters,memorable bosses, an unrivaled atmosphere that I have yet to experience in any other game this gen, the near flawless combat that embarrasses the media casual hype skyrim. Honestly I don't know how Todd Howard can be proud of himself knowing how atrocious the combat in skyrim is. let us also not forget the perfect soundtrack of Demon's Souls that captivates my ears still to this day. Demon's Souls blessed us with the "WHOLE PACKAGE" now how many games in the history of video games have accomplished this? not many especially not this gen. My passion for gaming was reinvigorated because of this 1 game and with the steady diarrhea that continues to flood the market this gen you pick Demon's Souls to rant about? You should feel ashamed of yourself for writing this nonsense.
Once you know the layout of any game, it becomes less challenging...
The lack of pause though is really annoying. The difficulty of the game doesn't have anything to do with the ability to pause it, and is not like you are playing an arcade that you have to finish the game or start over. I am one person that likes to rest a bit from every game. After one or two hours of playing I always pause the game and do something else, if only to rest my eyes. They really should have added a pause button.
Yeah, legitimate. Wait, I don't think that means what you think it does.
Legitimate = Justified
I know what I'm talking about.
Why don't you mention them?
SamuraiZero points out the illegitimate points; he doesn't just generalize. Why can't you?
The author's main point seems to be that the "difficulty" is cheap and doesn't reward skill, when it's been the case for virtually everyone who didn't ragequit that it DOES reward skill. This invalidates that claim rather handily, don't you think?
Edit: Stop stalking me. Which part of what he said is legitimate? What's that? There is none? Didn't think so.
You can't even make up your mind on whether I should be positive about things, or negative. Either way, my comments are no good for you, so why the hell you do even bother responding to them? I shouldn't get notifications saying somebody who can't stand anything I say has responded to a half dozen of my comments.
Go away. Or don't you have games you should be playing instead of stalking people on a new aggregate site? Isn't that what you tell me? That I can't possibly be playing all my "beloved" or "perfect" PS3 exclusives because I'm commenting on here "all day?" Yet you, yourself, seem utterly incapable of ignoring anything I have to say?
Why is that? Why can you tell somebody a thousand times to do something, yet can't even seem to follow your own advice?
How about for once you don't be so bloody defensive and actually read the article. Instead you continue to get your back up because someone has something bad to say about a game or a platform you like so you get way too defensive and ready to attack instead of being mature about it.
His main criticism is about how it's not really skill, just needless constraints put in place that masks it as skill. Can't you just disagree instead of being all bent out of shape about it? His analogy of instead of cutting down a tree with an axe you are blinded and offered a butter knife is actually relevant. I own Demon's Souls and i enjoy it very much but i know what it is he is talking about. You have to get from point A to point B but unlike most games you have no pause button, no checkpoints and are not very strong in the beginning. This means you have to grind to get enough experience to make your character stronger while remembering all the spots to go and enemies to avoid. They used to call games Nintendo hard because they had no mercy to them as well. Get hit once and you die and have to start from the beginning. They did that back then because games didn't have the technology like today and storage space was also limited. Now you can have enemies with powerful A.I. and scale games to better difficulties.
Just remember one thing Hicken, everyone is entitled to their opinion no matter how much it differs from yours. These attacks you have a habit of just shows your inability to listen and be mature about it. It also shows your lack of understanding because your bias always seems to get in the way. You suffer from tunnel-vision because you can never see things from the other perspective of anothers point of view.
"Oh, they are saying something bad about a PS3 exclusive, i better go after him". That's about all there is to it.
Seriously though, I know people are entitled to their opinion an all but Demon's Souls is simply a great game.
Put into the context of a challenging game that pushes you and can make you scream in anger and then jump out your chair in joy and the elation of winning and the hours you put in because it's so addictive, Demon's Souls is a stellar game. Non of this cinematic crap, straight up gaming.
Oh man these people.
>people complaining about the lack of story in Souls series
Sorry no one gave you 30min cutscenes or walls of text giving you what you wanted.
I really like it, but mainly because I played Dark Souls first, so I knew the little tricks it would throw to me. The rolling ball down the stairs for one thing. Both games are a little too similar in the 'traps' they have and I think both games needed to introduce the 'challenge' it gives you more gracefully. As Bajo from Good Game said, "A few words on the ground is just not enough.
I actually did quite well with Demon's Souls, but that was after 100 hours of Dark Souls. For example, I knew that the burnt corpses on the bridge in front of me meant a dragon would attack, but I only knew that from the moment in Dark Souls where the EXACT same thing happens.
Slow down and stop rushing the game, isn't really hard when you stop and use caution, instead of foolishly charging ahead. Which probably the main reason it is too hard for people.
I always love, when people claim they are to impatient to play demons souls, i personally think they are either too stupid or too lazy to learn from their mistakes. And adjust their playstyle. I am impatient as hell, it didn't stop me.
Realise this game wasn't made for western audiences it was made for japanese gamers, we were just lucky enough to have it released outside of japan.
And furthermore it was clearly a budget title.
It's not a dungeon crawler, it has the loot it needs, better weapons and materials to make your weapons stronger.
Get a +5 steel shield, a good spear and mace and your good to go. If your hording souls for 2 hrs your doing it wrong, even a 4-1 partial clear is a good 5-10k souls+, just from the silver and gold skeletons.
I might have to make a new character in ds now.