GameXplain: "When it comes to video games, most players are only interested in the gameplay. Is it fun? Does it engage me? And that is by far the most important element to be found. But gameplay isn't the only thing that can pull a player into the game's world. Storytelling is still considered to be weak in the industry, but that hasn't stopped developers from trying to create epic storylines across multiple games. Each one builds upon the previous games until you have a meticulously crafted world or a convoluted mess. In some cases it can actually be both. You may absolutely love the franchise, but there's no denying that it makes no sense without really digging into the mythos. So with that in mind, let's take a look at five of the most convoluted game franchises we've come across."
MGS doesn't give a crap about current trends etc, it tells the story and ideas it wants to tell, and those cutscenes over the years made its characters substantially deeper and more memorable than almost every other franchise.
If MGS had non-story's and mini COD-esque cutscenes, i might not have let tears slip out when Snake was on his knees about to pull that trigger in 2008...
COD mentality i swear COD kids are killing my favorite hobby
To Author:
So you can't keep up with the story and you get off track very easily because you have ADD? K cool then go play COD kid
Very mature response
I gave you an extra agree because i agree with you.
I love how sensitive N4g.com is
I fully understood the plots of MGS 2-4, but at the same time I thought they were needlessly convoluted...as in they were layered with plots and subplots in an attempt to feign depth.
-Write article bashing it
-???
-Hits.
troll pseudo gaming journalists are the worst.
You see, when you create a world- a REAL world- there's nothing black and white. There are complexities all over the place, with characters and events, that can only exist if everything was written with everything else in mind.
In these games, you have complete images of the worlds within. You can easily look at a given event and find its causes already written; those causes also have causes, and so on. Sure, because it's a made-up world, there may be a plothole here or there that the creators missed, but there isn't an author in the world who wouldn't want to be able to create such a complete image of a world as these games do.
If it seems "convoluted" to you, it's because it's too complicated FOR you. You're applying the way you look at your life- through a tiny lens that doesn't show you much- to an entire world of lives and events, and it doesn't match up. You're breaking the immersion because you're unable to accept the world of (Metal Gear) in its entirety; you're rejecting things because it's too much to take in through a narrowed mentality.
Which is fine, I guess. Not everybody can understand everything.