Bioshock is one of the few games that really delivers in terms of audio. As gamers we sometimes overlook the importance of good sound design, how it really enforces what we see on screen and just as importantly what we cannot see. With the continuous focus on pushing the boundaries in terms of graphics it seems little exposure is given to improving the fidelity of and mixing of audio. Really both go hand in hand and with the right combination a resultant experience that is greater than the sum of its two parts can be delivered. Such a perfect marriage between the two can be found in Bioshock, a game widely renowned for its highly immersive quality.
Every so often, we get an email from one of our community members informing us of something awesome that they've done, and to be honest this is what the Daily Bite section is really for. Though we'll readily trawl the internets for funnies and curios, we'd much rather shed he spotlight on you, our community. We enjoyed the Minecraft DP totem, we've marveled at the delights of the Dealspwny, and dropped jaws at some brilliant costumes. But every so often, someone goes to the ends of the earth to do something rather spectacular purely out of love for the game in question, and it blows us away.
Painstakingly recreating the audio from the first few minutes of Bioshock is one such thing, and the talented sound engineer who did it came from our very own community.