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Submitted by Rick_Addition 727d ago | news

New 'Tomb Raider' will have a story more "adult"

According to developer Crystal Dynamics, the story of the new Tomb Raider will be "dark" and "mature" than the typical plot found in previous games in the franchise. There is a very clear reason for this: the atmosphere of the title should fit the new gameplay mechanics - considerably more detailed and "dynamic." New Tomb Raider history have more "adult" (Crystal Dynamics, PC, PS3, Tomb Raider, Xbox 360)

GribbleGrunger  +   727d ago
I would never have guessed that from the trailer. It's a pity the media didn't treat that trailer like adults though.
JokesOnYou  +   727d ago
Love everything I've seen about the new Tomb Raider so far. The atmosphere and gameplay mechanics look awesome.
azshorty2003  +   727d ago
I think the whole 'potential rape' controversy established that very much, as stupid as it was
narrat0r  +   727d ago
And scripted.
And linear.
And casualized.
Parappa  +   727d ago
New Tomb Raider won't be Tomb Raider so I couldn't care less about the story.
mafiahajeri  +   727d ago
Why wont it be tomb raider? LOL you guys make me laugh. Anyway I tired the pre hunting demoand it was realy solid the graphics everything(although I think it was running on a pc) the contrls were really tight and the climbing was great too.
ChunkyLover53  +   727d ago
Try and tell David Cage that!
CLOUD1983  +   727d ago
Let's be honest I have spent hours upon hours playing the first 4 TR games something like 15 years ago & the direction the new TR headed doesn't remind me at all past titles.

I understand they want to tell a story of how all begin but still what is a TR game w/o puzzles & ultra crazy-hard platforming? did any1 of u see anything like that on this new TR?

And yes I agree with some ppl that say that where they r headed remind me a lot of UC cant help it no matter how much they want to deny it it's so obvious that u must be blind to say otherwise, & if the gameplay is similar no matter how much I like UC I will be disappointed & the reason is because platforming on UC is way too easy & the char auto-grab on edges & it's impossible to fall for high places.

TR was exactly the opposite the most common reason of dieing was traps & falling from high places, & I would like to see those things back else there is no reason for this game to called TOMB RAIDER.

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