Submitted by MikeBarrett 701d ago | opinion piece

Why Aren't More FPS Games Like Die Hard?

In this short, Pixels or Death's Mike Barrett waxes about how the FPS genre could make real change by following the blueprint of the 1980s action movie, Die Hard.

"If developers really want to impress upon gamers the pain inherent in putting a gun to another person’s forehead and pulling the trigger, they already have the perfect blueprint in the 1988 action movie Die Hard.

Stop laughing, I’m serious. And not like the terrible NES, arcade, and PS1 games that carry the movie’s name, either." (Culture, Industry, Spec Ops: The Line)

Godmars290  +   701d ago
Why aren't there more games like Half Life? Why haven't all that many tried?

But then you may as well ask why RPGs like the FF series started having fighting groups where 3-4 characters fought while another 6 or more hung in some kind of limbo. How they've become less and less characters possessing depth and more base stereotypes.
shaneTsung  +   701d ago
a Die Hard type game would be interesting, make it so
Cajun Chicken  +   701d ago
Actually there is a Die Hard FPS and it's actually a pretty decent retelling of the first movie. Only issue is that it basically quadruples the enemies you come across for game play sake. Brilliant take on though, dated now, but still brilliant.

CrzyFooL  +   701d ago
Max Payne 3 is Die Hard 5
Perjoss  +   701d ago
Die Hard Trilogy on the PS1 although not a FPS was a great game!
DeadlyFire  +   701d ago
I loved PS1 Die Hard games. They were awesome and fun.
iceman06  +   701d ago
Was one of my favorite games because it offered different mechanics for different tastes. I loved the driving and blood splattering across the windshield!
ChocolateGiddyUp  +   701d ago
Yeah, this article seems like something I'd agree with, but I had to stop reading when the author called Die Hard Trilogy "terrible."

Die Hard Arcade was pretty great, too.
zgoldenlionz  +   701d ago
Did I just read "more FPS"?
Rainstorm81  +   701d ago
Why does Die Hard have to be a FPS? It would be better in Third person IMO
azshorty2003  +   701d ago
He's not referring to actual 'Die Hard' games.

I'd want to see games were your injuries effect you over time and last through the game. No more blowing through the door, guns blazing, getting hit with just enough bullets so the screen doesn't go ALL the way red, hiding till you 'magically' heal, rinse, repeat. That kind of gameplay is BS and only fun for a little while.

A tactical shooter with consequences could be fun and interesting. How would you handle future event encounters if you got shot in the shoulder, impairing your aim, because you blew through a door and didn't assess a situation properly?
optimus  +   701d ago
Personally i liked the old die hard trilogy as well as the dreamcast game that was inspired by the movie who's name i forget at the moment...it's a cool concept on paper but i think people would be more frustrated with a game like that then it's worth...look at bushido blade for instance, same deal, slice an arm and they couldn't use it anymore, that's if you got lucky and you're opponent didn't hit you with a fatal hit at the start of the match. ...now if it were a 1st person shooter, it would be equally as boring since you would get killed after moving 10 feet in a dog fight.
#8.1 (Edited 701d ago ) | Agree(0) | Disagree(0) | Report | Reply
eon0  +   701d ago
I think it's more to do with the feel of Die Hard. The brutality that an action hero can face. I think Uncharted gets close to that feeling, but it's third person.
Bathyj  +   701d ago
Interesting concept, but the reality is, will anyone want to play a game where you shoot a dozen people over 10 hours, and probably 4 of them would be in the last ten minutes?

Gamers dont have the patience now for stealth games, every franchise is going action orientated. How would this idea translated to actual gameplay?

But I do love the idea, I've actually thought about it myself for decades. A full size building where you can go where ever you want, no linear paths. But I dont see it happening. Seems like it would lack focus. People wouldnt want to roam around for 2 hours before getting to kill some.
Moby-Royale  +   701d ago
*looks around*

Really? I have to be the one to do this?

*deep breath*

YIPPIE K.......

Forget it...

*walks away crying*
3-4-5  +   700d ago
Actually brings up a good point.

Would be interesting to see a game of only maybe 10-15 characters. Would give them tons of time/space/room to develop each character and make us really care about them.
blackhammer  +   700d ago
So you're saying it should be more like... a TV dinner?

I would love to see a Die Hard map/mod in Half-Life 2 or CS:GO. That'd be pretty fun.

Add comment

You need to be registered to add comments. Register here or login
New stories

Sniper Elite III Review | Power on Pub

52m ago - Sniper Elite 3 focuses on gameplay where you try and do plenty of sneaking around and sniping fro... | PC

PSLS On Location: Toyota Onramp 2014- Driving Laguna Seca with the Scion FR-S and Gran Turismo 6

52m ago - Toyota wants folks to fall in love with cars again and is using Gran Turismo 6 to help. | PS3

Audio Interview: Community Manager Alex Jebailey Speaks on Killer Instinct Season 2

1h ago - Earlier this week, Iron Galaxy Community Manager Alex Jebailey spoke to us on our radio program t... | Xbox One

Elite: Dangerous Preview on Oculus Rift DK2

2h ago - The Rift Arcade - Where do we begin when describing Elite: Dangerous? It’s just vast. Humongou... | PC

Start Making Games for the PS4

Now - Want to design the next generation of video games? Start learning game design today. Click for more info on how to get started. | Promoted post

The 25 best PS4 games

2h ago - The PS4 is one hell of a system, that much is certain. But, seeing as we haven't even reached the... | PS4
Related content from friends