FTG writes- One of the best surprises of 2010 had to have been Darksiders. The action-adventure game combined elements from a lot of our favorite games and brought them together into one apocalyptic package. While it was no Game of the Year, it was a fun experience. Now Vigil Games and THQ have given us Darksiders II, the long awaited sequel that offers even more places to explore, weapons, loot drops, and side quests than the previous game. On top of that, we get an even cooler protagonist in Death, who offers a much different gameplay experience. Was all this enough to make Darksiders a money franchise to make it to the third act of the trilogy?