The online component for Spec Ops: The Line seriously irks lead designer Cory Davis from developer Yager because it's something the team didn't want, and was in fact handled by another studio.
2K Games "was relentless" in securing multiplayer made it in despite being "literally a check box" feature. Online was "never a focus" and game mechanics "were raped" to fit in multiplayer.
Cory Davis is one unimpressed lead designer. The online side barely represented what Spec Ops was, he added, pointing out that no one plays it because it stinks.