Recently Nintendo Life attended the Turing technology festival in Edinburgh, and in particular an event called Gaming@Turing. The focus of the event was to look at the future of gaming from a number of different perspectives, put forward by five experienced speakers from within the industry. These were industry consultant Ernest W Adams, behavioural economist Mark Sorrell, Colin Anderson who is the founder/CEO of Denki, Tom Armitage of Hide and Seek games, and experienced video game writer Rob Fahey, who’s written for websites such as gamesindustry.biz.
The speakers were talking about the industry as a whole, with no particular focus on Nintendo, Sony, Microsoft, Apple or any other big players in gaming right now. Over the five talks there were plenty of themes that can undoubtedly be applied to Nintendo, however, and with the company facing so many challenges in the coming months Nintendo Life decided to take what it learned at Turing and consider what Nintendo can do now to help achieve continuing success, and what it should consider for the future.
I dont see the point in playing the games entirely on the tab (3-5hrs?) unless you have a family that all share the tv.. I have my own big HD tv so i dont care for that feature..
Real time maps & item management are cool on ds/3ds & solving puzzles using the screen can be fun but Nintendo may be the only company that uses it in new ways.. Look at all the mixed reactions kid icarus got for using that 2nd screen for gameplay.. Seriously look at what this system is & what it can do from a philosophical point of view.. Im not even getting into that friend code BS & its network.. Not terrible but not up to date