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Submitted by iamironman 1186d ago | news

Point and click adventures are not dead, audience can be expanded, says Broken Sword director

IncGamers: Today has been a rather good day so far. Today I got to talk to Charles Cecil, founder and managing director of Revolution Software and creator of the Broken Sword series.

As one of the series that dominated by videogame experiences of the mid-nineties, the opportunity to talk to Charles about the upcoming Broken Sword: The Serpent’s Curse was hastily snapped up. One of the things we spoke about was the idea that the point and click adventure is as big as it’s ever going to be and that it’s more or less impossible to expand the audience beyond its current player base. (Android, Broken Sword: The Serpent's Curse, iPhone, PC)

NukaCola  +   1186d ago
Examples of Point and Click games for newer generation

Back to the Future
The Walking Dead
Jurassic Park

Heavy Rain and Indigo Prophecy is a great one too...P&C style in an open book choose your own adventure format.

Also I highly recommend Trace Memory and Hotel Dusk on the DS. Great games in a classic point and click style with unique puzzles and story telling. And all the Ace Attorney DS games. Briliant!
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iamironman  +   1186d ago
Walking Dead is excellent, but not really a point and click game in the same way of Broken Sword.

Really love Walking Dead, but more of an interactive story than a full-on game.
Axonometri  +   1185d ago
Point and Click would definitely have a bigger audience if there were more AAA Point and Click adventure games being made. Sadly, what I've seen in last decade are thousands of lower budget daily release types and a few really good ones make it through but not stand out from the mud of all the other garbage.

If a few higher end studios would market and really put some eggs in a basket there could be great success in modern AAA Point and Click. These games come from a great history and I for one would be more than welcoming for a return to glory.

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