When asked whether the fixed viewpoints and slower pacing of the original games could return, Resident Evil 6 producer Hiroyuki Kobayashi said that such a style would be best suited to a handheld.
"I think nowadays that would be hard putting an old-school-style console game on, say, the PlayStation 3 or Xbox 360, I don't think the technology is suited for that style of gameplay," he told Digital Spy at gamescom.
"But that's not to say we couldn't do that on another platform. I think mobile platforms, for example, might be suited to a classic Resident Evil game. For example on PSP you could definitely do a classic-style game like that."
Kobayashi, who started at Capcom as a programmer on the original Resident Evil in 1996 and was a producer on Resident Evil 4, added that he personally wouldn't want to make such a game at the moment.
"It would be interesting to make, but personally speaking I'm not sure if it's the game I'd want to make right now. I would want to make so...