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Video Game State of the Union and the Changes We Need

Grant Hatchimonji:

It seems less of an opinion and more of a general consensus that this year's E3 was a bit of a disappointment. While this could be written off as a result of the show's format and the 24-hour news cycle -- virtually none of the news out of the event was, in fact, news -- it could also be considered indicative of the state of the video game industry.

More specifically, the industry is becoming stagnant and is in desperate need of a jump start, at least from a consumer (and, to an extent, developer) perspective. Video games are still a multi-billion dollar industry, so while it may be in dire straits with regards to quality, this doesn't foreshadow anything as severe as a complete collapse. Rather, it's just that games have plateaued as far as innovation and entertainment factors are concerned, and things are going to stay that way until the landscape of gaming undergoes some drastic changes.

But all of them are within reach. It's just matter of whether or...

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3-4-51427d ago

1.) Be more open minded

2.) Don't be arrogant

3.) Be more creative

4.) Give us more options

5.) Embrace customization

6.) Not every game has to or deserves to sell at $60.00

7.) More original IP's

8.) Less casual "games"

9.) Stop marketing these glorified distraction apps as "games".

10.) Learn from other dev's mistakes , so you don't have to make them yourself.

I wish I could lecture the industry for just one evening and open their mind a bit as to what people really want.