IncGamers: Videogames have long struggled with serious themes. Whenever sex, homosexuality, drug dependence and the like are depicted in a legitimately (i.e. adult) way, the reaction from the mainstream media – and even sections of the dedicated videogame press – has been less than friendly.
It seems there are large swathes of the population that continue believe that games should be just that, games. They shouldn’t be a medium in which themes, idea and issues are depicted and explored.
In a recent interview with Tomb Raider global brand manager Karl Stewart, I asked him about that problem and if it is more difficult for games to approach delicate subject matter. Of course, Tomb Raider itself knows all about a backlash… as evidenced by the ridiculous and childish response many had to “attempted rape” comments.