Mobile games will soon be on par with console and PC - Activision
The increasing power of smartphones means that games on mobile platforms will soon be on par with those on console and PC, reckons Activision's vice president of mobile development Greg Canessa.
(Activision, Android, iPad, iPhone, Mobile, PC, PS3, Xbox 360)
The problem with mobile gaming isnt so much how powerful these products are, its the input device that sucks. We will probably see phones start to be hybrids, with control pads right on the phone, in the future. Even then there isnt a mobile game that can hold my attention longer than 15 minutes.
It's because of this reason why I dont respect or care much for the Wii u. The Wii u will be rendered obsolete when the iPhone 5 gets here or a bit after by some other mobile phone because the specs don't appear to be high. Also why would an indie dev put his game on the Wii u when he can put it on a better input touch screen device on a iPad which has a massive install base. I know it won't use traditional buttons and it'll be sold for less but I see a lot of indie devs going that route
Specs for WiiU are not bad really if you have any technical sense of observation.
Minimum specs for WiiU would be a GPU with 700 Gflops. Roughly twice PS3/X360 GPUs. Maximum is roughly 1.3 Tflops given what they have said about the range of GPUs it is speculated to have. Which is roughly 5-6 times what PS3/X360 GPUs can do.
Either way. Its like DirectX 9 vs. DirectX 11. You see a bit of a difference when you compare the two in a game.
It's sad that WiiU makes you feel so insecure Mr. Sony Fanboy... I fail to see how WiiU is at all related to this article. Unless you expect iPhone 5 to be 2-3x the power of 360. Of your last 5 posts 4 have been bashes on WiiU and 2 of those articles, 2 had nothing to do with WiiU.
Soon? Heh, no. CPUs in mobiles simply do not compare to those found in desktops today, or even CPUs from 6 years ago. They may soon be able to compete with the Xbox 360 (1-2 years), but graphically, they also have a ways to go. In about 2 years or more, we may see something comparable to a low end laptop GPU (by today's standards) in a smartphone. This would be just about comparable to the GPU inside a 360 as well. Does your low-end laptop play high-end modern games at all? Didn't think so.
It will come, but it won't come soon. In the next 2-3 years, a smartphone will be able to play Gears of War 3 or Uncharted 3 at high resolutions (effectively eclipsing Vita and 3DS). By then, we'll be on next-gen consoles and playing FAR more advanced games.
All of these predictions about smartphone power seem to be based on the idea that all other technology will slow down or cease evolving. By the time they're as good as modern consoles, we'll be many years ahead once more with newer consoles. This will become even more of an issue once we try to break into even smaller chip sizes (it gets considerably more difficult each time, it seems).
Isn't this a repeat article or something? Pretty sure I commented on this subject already.
Anyway, not gonna happen. Mobile tech, overall, isn't going to be able to advance fast enough to really catch up. What we're seeing now is that these devices are becoming viable for gaming, but they're still FAR from being able to do what current gen consoles can do, to say nothing of next gen, or even PC.
And when I say "mobile tech," I'm not just talking processors. I'm also talking power supply, cooling capability, and control interface. While the processing power of tablets and phones has gotten better and better, that growth is soon about to hit a wall, as the energy consumption required- especially if we're talking gaming- causes the devices to overheat, or kills the battery in no time flat.
I mean, I could be wrong, but the most powerful tablet out there probably can't run its most taxing game for as long as the 3DS or Vita can do the same.
It's similar to, I believe, the speed of light: the closer you approach, the harder it becomes TO approach. The better mobile devices get, the harder it will be to actually CATCH dedicated devices and PCs, because those same devices will also be benefiting from the same tech, and will be able to even even more because there's no restriction on size.
Let's say that Samsung Galaxy S5 or iPhone 7 can able to render a Shader 5.1 graphics game on a 4inch phone.. So we can expect that Xbox 5 or PS6 are also a dedicated Gaming devices on a 4inch box???.. In the near future??.
People who think this is true don't understand what makes console gaming so good. The reason I love console gaming is because I am sitting on my couch playing my games on my large HDTV with friends, online or offline. This notion, that mobile games will be on par with console games, is like saying that movie theaters are going to vanish in favor of watching movies at home. The experience you get from watching a movie in a theater simply cannot be replicated at home and the same is true of playing a game on your console versus a mobile platform.
That isn't to say that a lot more people wont play mobile games, I am sure they will become more popular in the future. But the experience you get from playing a mobile game is no where near the same experience as playing a console game. Basically, they are comparing apples to oranges and they think their comparison is valid because both are fruit. Or in this case because both involves gaming.
Are Smartphones planing on adding at least buttons, or have all the other platforms decided to drop buttons and such?
I can't see how a fully touchscreen device intended for multiple personal purposes could ever be "on par" with a device dedicated to games. Touchscreen gaming is awesome at what it does. I just don't see how people keep comparing it to dedicated devices. They are two separate entities in the game industry.
Hahah, on par with PC? What world is he living in, by the time phones DO get to the power of a 680, I simply can't imagine what PC's would be like then.
Minimum specs for WiiU would be a GPU with 700 Gflops. Roughly twice PS3/X360 GPUs. Maximum is roughly 1.3 Tflops given what they have said about the range of GPUs it is speculated to have. Which is roughly 5-6 times what PS3/X360 GPUs can do.
Either way. Its like DirectX 9 vs. DirectX 11. You see a bit of a difference when you compare the two in a game.
Mobile games are around 1-3 GB at most.
um pc's? let not get ahead of our selfs here, especially since the polygon capabilities are still on a ps1 level.
It will come, but it won't come soon. In the next 2-3 years, a smartphone will be able to play Gears of War 3 or Uncharted 3 at high resolutions (effectively eclipsing Vita and 3DS). By then, we'll be on next-gen consoles and playing FAR more advanced games.
All of these predictions about smartphone power seem to be based on the idea that all other technology will slow down or cease evolving. By the time they're as good as modern consoles, we'll be many years ahead once more with newer consoles. This will become even more of an issue once we try to break into even smaller chip sizes (it gets considerably more difficult each time, it seems).
Anyway, not gonna happen. Mobile tech, overall, isn't going to be able to advance fast enough to really catch up. What we're seeing now is that these devices are becoming viable for gaming, but they're still FAR from being able to do what current gen consoles can do, to say nothing of next gen, or even PC.
And when I say "mobile tech," I'm not just talking processors. I'm also talking power supply, cooling capability, and control interface. While the processing power of tablets and phones has gotten better and better, that growth is soon about to hit a wall, as the energy consumption required- especially if we're talking gaming- causes the devices to overheat, or kills the battery in no time flat.
I mean, I could be wrong, but the most powerful tablet out there probably can't run its most taxing game for as long as the 3DS or Vita can do the same.
It's similar to, I believe, the speed of light: the closer you approach, the harder it becomes TO approach. The better mobile devices get, the harder it will be to actually CATCH dedicated devices and PCs, because those same devices will also be benefiting from the same tech, and will be able to even even more because there's no restriction on size.
Nice try, though.
That isn't to say that a lot more people wont play mobile games, I am sure they will become more popular in the future. But the experience you get from playing a mobile game is no where near the same experience as playing a console game. Basically, they are comparing apples to oranges and they think their comparison is valid because both are fruit. Or in this case because both involves gaming.
I can't see how a fully touchscreen device intended for multiple personal purposes could ever be "on par" with a device dedicated to games. Touchscreen gaming is awesome at what it does. I just don't see how people keep comparing it to dedicated devices. They are two separate entities in the game industry.
If you could fit the xbox 360 graphics and everything into something the size of a phone, THEY WOULD HAVE BEEN DOING IT ALREADY TO BEGIN WITH !
What a dumb article.