BagoGame's Aaron Magulick responds to Alex Hutchinson's assertion that Japanese games get a pass when it comes to story line and in game reviews while Western games do not. Read Aaron's editorial and tell him what you think about Alex Hutchinson's assertion?
As for getting a free pass! Am I living in some alternative reality to some of these journalists?
As for the free pass, Alex Hutchinson (creative director of Assassin's Creed III) said that journalist hand out free passes to Japanese games. I think he has it backwards.
The video game industry is growing into a big money industry now and the west want to run it the same way they basically have the biggest pie of the movie industry and they are using the media to push their own industry while down playing the east and for the most part it is working.
Youre kidding right? Kojima is the most over rated writer in the game industry. His story are convulted and ridiculious. Yet western devs arent known for their stories like Kojima is. Seriously, if someone thinks his stories are of high quality, then they wouldnt know a good story if it smacked them in the face.
Gladiator
Saving Private Ryan
Reservoir Dogs
are a few examples of good stories, what Kojima writes is pure gibberish compared to a decent story.
I also find it funny when media places like IGN hype a game until they're blue in the face. Then when the public dosen't like it they pull a 180 and bash it like they never gave it praise.
Gaming media is really Pathetic honestly
https://i.chzbgr.com/comple...
There are japanese games with poor stories same as western games but metal gear isnt one of them.
I just found it odd that he criticized Metal Gear for a convoluted story, but doesn't mention Modern Warfare in there.
Another thing in military shooters (like Call of Duty) the goal of the single player campaign is to lead the player from one set piece to another. Telling a story is not the point, but get the player in a position where he is getting shot at, explosions everywhere etc etc etc.
RPG's on the other hand are role playing games. The point is to get immersed in the world and the plot. The game revolves around the story, the immersion and the role playing elements unlike shooters. Go play WRPG masterpiece like Star Wars Knights of the Old Republic and now you know why Tales of Grace's story gets criticized.
Metal gears solids saga is untouchable in terms of story. The twists, the characters the situations the incidents. Every single enemy in the game has some deep background as to why they are there and everything eventually links to the events of mgs4. Name 1 game that comes close to having a tight knit next to no plot holed original story that transcends through 6 games all with different events through different time periods.
From the reviews I read, reviews spent around a sentence or two saying the story for MW2 was bad, but we all know that the series tries to tell a compelling story. Chris "The Bearded Gamer" said that Western games are torn apart if their story is off by a bit. Two sentences is not tearing a game apart for a bad story.
That is why I compared those two games, because in the context of what they said it makes sense. I'm not trying to say that Tales of Graces f has a great story, in fact I say that it is cliched.
That's the point of the article, do Japanese games really get a free pass when it comes to stories? The answer is no. Also, does it make sense if we go with Hutchinson's plan of a universal standard? The answer is no.
FFXIII got trashed when it's actually pretty decent, just not good by FF standards, but then Gears and mindless shooters are praised for a good story because there was a moment somewhere where someone died and was kinda sad. I prefer creative, non-sense, out of the box stories, even if non-cohesive, to generic, non-original stories that follow all the modern day patterns of storytelling.
There are some good western stories now, and the japanese industry is weaker now, indeed, but there's no need to call the journalists biased, when japanese games have been mocked in the last couple of years.
Remember the highest metacritic game of this generation? GTAIV? yeah? Well, that was some bs of a story. I' playing Sleeping Dogs now, and it's much more intriguing, addictive and fun that any moment in GTAIV. But it only has around 80 metascore so it sucks D: oh, how ironic hein?
Who would do such a heinous thing?
These articles really are a waste of time.