Two years ago, the original Darksiders debuted with little fanfare but managed to attract critical praise and affection for being an extremely solid, if technically unspectacular title which folded in popular gameplay elements seen in other games; most notably from Nintendo’s Legend of Zelda series.
With their second outing in the franchise, developers Vigil Games have been keen to follow the same, successful blueprint lain out by its predecessor. Continuing the trend of inspiration, Darksiders 2 also cribs inspiration from another popular gaming franchise (Blizzard’s Diablo no less) and sweetens it all with a penchant for epic spectacle and grandeur that was muted somewhat in the series’ debut installment.
Like its predecessor though, Darksiders 2 is an imperfect beast that remains an eminently playable and lengthy affair and which is superior than the sum of its qualitatively inconsistent parts.
7/10
Loved the first, and the second is awesome. Just a bit pissed it keeps making my console freeze. Don't know why, maybe they need to patch?
I'm doing the soul arbiters maze and it keeps freezing. Only done like half the crucible.
I'm like you, I wasn't bowled over by the first in anyway and I do feel the second did a lot of things right.
And trust me, I *do* acknowledge the huge amount of work that has gone into it; that much is evident from the lovingly crafted dungeons and the epic spectacle that the game consistently has on offer.
Also, since when was 7/10 a 'bad' or 'insulting' score.
Where I work, 5/10 is an average game, 6/10 is a better than average game and 7/10 is a good game.
Darksiders 2 is precisely that; its a good game, but one that is arguably flawed.
Don't see the insult there.