Those hoping for the expansive landscapes and freedom to roam found in the console versions of Assassin's Creed will be disappointed because the DS game is far more limited in scope. It's essentially a side-scrolling action game, though the stages do give you a little bit of depth, so you can move into and out of the scene just a bit. The story and levels are presented linearly, rather than the free-form progression of the narrative in the console game. Most of the action GameSpot have played so far has focused on having track down one assassination target after another. Obstacles in the way have included snakes, collapsing platforms, and spike traps -- typical platforming pitfalls, in other words.