90°

The Subscription MMO Is Dead

Kotaku - The era of the subscription-based online game has well and truly ended in 2012.

It had a good run, really. Fifteen years is quite a long time for anything to stay static in the land of gaming.

HiddenMission4255d ago

free to play is the way to go

zeal0us4254d ago

B2P is better way to go imho

ATi_Elite4254d ago

There is plenty of room for subscription MMO's BUT......

It has to be AAA+
It has to be original and innovative
It has to be a GAMER DRIVEN MMO
It has to have constant updates and new content

Under these circumstances a great MMO that is Gamer Driven can be subscription base therefore DEMANDING full support and a steady flow of new content and the subscription fee will keep the community full of "like minded Gamers" who are there to enjoy the experience.

Also sub fees eliminate hackers and N0obs! Who would wanna pay $15 bucks, get caught Hacking or cheating and lose your money?

aliengmr4254d ago (Edited 4254d ago )

1. You're talking about a Unicorn.

2. "N0obs" play MMO's all time, sub don't stop that.

3. Sub based MMO's have gold farming and bots and they aren't worried about getting caught.

Fact is the various forms of F2P are far more profitable. WoW and EVE were lucky. They came at a time when subs were normal and built a very strong customer base. The problem is nearly ALL the people will to pay subs are playing those games. So you would have to convince them to either pay more or leave. Not easy considering the investment.

The investment is the real issue here. The folks playing WoW and EVE are heavily invested and aren't about to give up either game. And the pool of players willing to fork over 15$ a month and not playing either those games is limited. Look at TOR.

TOR going F2P pretty much killed the sub market for new games. It showed that even with EA's backing and $300 mil for development couldn't stop them from going F2P. It doesn't matter the game may not have been good, nobody is going to invest after EA's failure.

If there were a perfect recipe for making a game someone would have found it. WoW and EVE are not perfect, they happened to arrive at just the right time when conditions were good. They survived and went to build and maintain large and devoted player bases. And since then those players have invested so much that leaving has become very hard to do.

Subscriptions are dead going forward, if EA can't break into the market with the freakin Star Wars franchise, Bioware, $300 mil, and no questions asked:P then who could? Who would even risk it?

DeadlyFire4254d ago

Luck has nothing to do with their success. WoW created an addicting element that kept gamers active and that they enjoyed thoroughly.

EVE created player driven community on a single shard server. Everyone is in one game. Its great game if you like space travel.

TOR itself only fails because it is WoW with a Star Wars cape and mask with a few new modes. They would have been much better off with Galaxies 2 or something along those lines. LA took note that gamers wanted KOTOR 3 so vividly they thought they would certainly play in a world based on KOTOR all the time. It was a mistake.

Investment is a key issue sure, but MMOs from the 90s still exist today if you look at them some are still churning out a profit with those same $15 a month subscriptions. Sure it may not be billions, but its profitable market still. Problem is that many can only invest in limited number of MMO games at a time due to recession crunch. Even so I can afford $50 a month if I wanted to do so. Value has to exist though. Free to play is a fad to ensure that whatever is released makes some profit. It will exist as a new form, but it will not be the golden goose. It will pass as more people get money in their hands. I myself am looking at possibly taking on two jobs. Then well you lose out on gametime so why pay $15 for one month and only play 8 days. There has yet to be a MMO where you can buy time and only use it as you log in to it.

I agree 100% with Elite.

Although I believe games like Madden, Nascar, Wrestling, and other sports titles could work. Why? Well the core gameplay never really changes all that much. Its something that could just be patched along the way. They get annual roster updates. You still create your custom athlete or competitor every year.

aliengmr4253d ago

You may have misunderstood what I mean by luck. Any game that becomes very successful owes a lot of that success to luck. EVE fills a niche that is hard to find while WoW was accessible with a well known IP in the west. I do NOT think if WoW were released today it would have subs.

Yes TOR is not a very good game, but if you were were starting an MMO and saw a giant like EA going F2P with SWTOR, are you honestly saying you would still go sub based?

I meant 2 things by investment. One was what I mentioned above. The other was player investment. What MMO's exist today that still charge subs because the player base is still there. That is due in large part to player investment as well as being a good game. It should be noted that SOE has been grouping most of their games under one sub rate for years.

To say that F2P is just a passing fad and subscriptions are the future ignores all the evidence right in front of you. Hell, even WoW is F2P to a certain level.

Seriously, the traditional sub based MMO is dead. Just because there are a few remaining hold-outs does not mean future releases are going to still go with subscriptions. F2P and freemium make more money, which is why the vast majority have gone that route.

As for sports games, well, if subscriptions were a viable option I think EA would have been all over that. My guess is they looked into it.

Megaton4255d ago

It was never really alive. Only a handful of MMO makers ever got away with it in all these years. The rest shut down or went FTP.

iamlegend99994255d ago

I can see some mmo's doing what guild wars 2 is doing. Just pay for the game and the rest is free.

pompombrum4255d ago

How can anyone claim it's dead when over 10m+ people are actively subscribed? Until WoW dies, the model isn't dead. Other games are failing because they simply aren't good enough and aren't worth the subscription fee. If SWTOR for instance really was good enough to take on WoW and offer a deep end game experience to rival other games then it'd still have loads of active subs.

NexGen4254d ago

I'm fine with free to play, but there's a fine line between that and pay to win. DCUO went free to play at first...no biggie. When they switched to pay to win, it changed and became a major chore/financial drain to maintain equal status.

F2p, ok. P2w, no way.

Show all comments (19)
260°

Microsoft has ‘let Blizzard be Blizzard’ following its acquisition, studio says

Microsoft has 'let Blizzard be Blizzard' following the acquisition of the veteran developer according to World of Warcraft's executive producer.

Read Full Story >>
videogameschronicle.com
Kaii1d 18h ago

Diablo 4 storefront being a cash grabbing shitshow does unironically attest to that, kudos.

kythlyn12h ago

Microsoft needs to be guiding Blizzard to be what it USED to be, not allowing it to continue to be the greedy bastardization of itself that it has become.

XiNatsuDragnel1d 16h ago (Edited 1d 16h ago )

Okay i will be interested if they become old Blizzard but might as well be dead.

Rynxie1d 1h ago

They will never be old blizzard. Most of all the OG's left from developers to those on the top (even some decision making folks left).

Vits1d 16h ago

Shame most of the people that made Blizzard what they were, have already left a while ago.

ApocalypseShadow1d 16h ago

I was about to say this. How can they be blizzard when they're no longer blizzard from yesteryear?

Hofstaderman1d 6h ago

Just like Rare and Bioware...

blacktiger1d 6h ago

Rare was the thing I lost heart

victorMaje1d 3h ago

Exactly. Blizzard hasn’t been Blizzard for a long time.
Oh how the mighty have fallen.

Knightofelemia1d 12h ago

Blizzard is not the same Blizzard like it use to be.

PassNextquestion1d 6h ago

Were you expecting Microsoft to hire everyone that had left Blizzard long before they purchased the company...

Microsoft has let the Blizzard company they purchased continue to be the Blizzard company they purchased.

thesoftware7301d ago

Wow, PassNextquestion,

You fully understand what that saying means, unlike some people on here who just have to say negative garbage talk.

When someone says, "Just let *blank* be *blank*, "they are just letting them operate how they operate.

It's pretty much how Sony "let Bungie be Bungie."

This comment section is full of outright haters, but you have to "let N4G be N4G"

GamerRN21h ago

This site leans so heavily in one direction...

BISHOP-BRASIL13h ago

I don't think people commenting are necessarily blaming MS for anything here, this is just collective longing for what Blizzard/Vivendi was before Activision's meddling.

Show all comments (43)
40°

World of Warcraft Opens Beta Sign-Ups for 'The War Within'

Blizzard Entertainment has announced the opening of beta registrations for “World of Warcraft: The War Within,” inviting players to explore new subterranean worlds beneath Azeroth.

390°

Former Blizzard President Suggests Players Should Have Option to Tip Developers

Former Blizzard president Mike Ybarra recently suggested an interesting concept that has sparked a debate among gamers - the idea of being able to tip developers after completing a game.

LG_Fox_Brazil4d ago

If I had a 100% way to be sure that this money would go to a fund or a reserve dedicated only to the guys who develop the games, be them designers, artists, programmers and so on, I could think about it.

But we all know that this 'tip' would only end up in a publisher's CEO pocket to buy a new yacht, so, no, I ain't tipping anyone anytime soon on this industry

neutralgamer19924d ago

Exactly these companies were raising money for good causes and gamers were donation and come to find out they are keeping a good chunk of be pie

PapaBop3d ago

Yeah tip your developer, 5% proceeds go to developer, 95% to the publisher or whoever. Isn't tipping for staff not making minimum wage? How about they just pay their developers properly and like you know, give them fair bonuses? Too much to ask from Blizzard these days, Kotick saw to that and is now laughing all the way to the bank.

MrDead4d ago (Edited 4d ago )

It's the t**ts at the top looking at ways to cut devs wages and get the players to tip them like waiting staff, and I'll guarantee a percentage is skimmed and kept by Activision Blizzard. This is 100% for shareholder and CEO playouts.

Popsicle4d ago (Edited 4d ago )

I have to agree with this. On the surface tipping devs sounds like a great idea, but in the end it leads to pay cuts and subsidization of pay. Tips then become an expectation or the devs “can’t make a living.” Lastly, especially in the US, tip culture has gotten out of control, and it serves as an excuse not to properly pay employees. Sounds good but doesn’t end well.

drizzom3d ago

@ Popsicle

I think your right on the nose with how much tipping has become rampant. Instead of it being a relationship directly between the customer and the developer or employee, it now has a middle man ingrained in the system. DoorDash is one example. It ends up becoming a metric where the company can measure 'just how much more money you are willing to part with' before raising the price on the main product.

1Victor3d ago

Uh so they’re trying triple dip or more we buy the game that they’re already withholding/cutting content for dlc we was told that season pass would help the developers thrive we felt for it.
Now on top of all that plus their sales bonus they want tips enough is enough whatever happens to you create/built a good game get a bonus for sales milestones you care about your game and community we reward you with more sales not for doing 3/4 of a game then save the other 1/4 for dlc and passes after

raWfodog3d ago

The 'tip' is me buying your game in the first place.

S2Killinit3d ago

Very well said. If it was possible to send the money to either the developer or some organization for the betterment of gaming, sure. But we all know that will not be the case.

Rynxie3d ago (Edited 3d ago )

No, it would go to those on the top. They will still fire developers, have a bunch of microtransactions, raise prices of games and so on.

+ Show (4) more repliesLast reply 3d ago
H94d ago

So they eventually don't pay their workers and depend on our tips to pay them like the case with waiters!

Deeeeznuuuts4d ago

That kind of practice is only normal in the states, as far as I know anyway, what a backwards system

H93d ago

No it's as well in a every country that wants to amercanize

bloop3d ago

Ireland is literally the first stop across the pond and we don't have a tipping culture. The only establishments here that would expect a tip are the tourist haunts that Americans visit. Other than that, you might tip in a restaurant as a sign of gratitude for great service and waiting staff would be paid a full wage anyway.

Rebel_Scum3d ago

Tipping is not customary iin most countries dude. Get a passport lol.

Jin_Sakai4d ago

Is this a joke? How about the big wigs giving up some of their pay for their hard working developers.

MrBaskerville4d ago

Maybe the CEO could earn his money based on tips.

mastershredder4d ago

good god. The devs are not baristas dude. Total 1% ideals. Fing Chadosaurus.

Show all comments (76)