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Sid Meier's Civilization V: Gods and Kings Review - The Digital Fix

A game review will do a number of things. It will provide basic information about what’s in a new title and detail it all in such a way that the reader knows how it all fits together and works - the mechanics of that game if you will. They’ll know how long it could last them, what their options are and how it looks and sounds. If it’s a good game review all of the above will be presented in such a way that the writer is able to provide objective analysis on each part of the package and indicate their thoughts on the quality of the whole for any level or type of gamer. Even if they don’t succeed, the score at the bottom of it would bluntly reach the same goal, if only by brute force. That’s why writing this review is a peculiar affair. Not a single person looking at Civilization V: Gods and Kings will need to be told how it all looks, sounds or works. They might want to know what new things are added to the game but in terms of needing to know how it all fits together and whether it forms a coherent whole? This extra content is for Civilization fans and nothing we say is going to change people’s minds - you all already know if you’re going to buy it.

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