Top
10°

Rise of the Triad Interview with Interceptor Entertainment

"The Apogee model established by Scott Miller in the late 80's and early 90's introduced the concept of giving the gamer a portion of the game (now called a demo) to the gamer to let them try the game before buying the rest of the game. Over the years other companies have released smaller and smaller "demos" to the public and only teasing them with a very small taste of the game. We plan on re-introducing what a shareware game really is...a game!"

Read Full Story >>
clickonline.com