Bitmob Community Writer Jared Reiman takes the not-so-popular stance and defends Christoph Hartmann's statements about photorealism in games.
I have no doubt that photorealism would extend the storytelling potential of gaming.
Right, because no game in the history of gaming has ever managed to properly convey emotions until now. ... If 8-bit sprites can do it, saying photo-realism is necessary reads too obviously as an excuse for incompetence.
Gaming has been conveying emotions for a long time without photorealism. A better way to put it would be to say many game developers need photorealism to mask the cliched stories, dialogue, and characters they usually give us. They need the wow factor to jazz it all up.
If animated movies can convey emotion without photorealism, which they can, then gaming doesn't "need" it either.
i want video-realism, screw photorealism. screenshots mean very little to me
Guybrush Threepwood and Elaine Marley where able to convey emotion very well in stunning 2D, 16 colour, 8 bit glory.
hahaha no. Are we really going to ignore decades of 2D animation and 2D games full of emotional moments just because the sake of the "awesome technology"? I cried a river with The Lion King and Chrno Trigger, didn't give a sigh with Heavy Rain....
There is such a thing as "too real"....
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