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Submitted by acronkyoung 1047d ago | opinion piece

Gaming needs photorealism to properly convey emotions

Bitmob Community Writer Jared Reiman takes the not-so-popular stance and defends Christoph Hartmann's statements about photorealism in games. (Culture, Heavy Rain , PC, PS3, Red Dead Redemption, Shadow of the Colossus, The Maw, Thomas Was Alone, Xbox 360)

Lifeequals42  +   1047d ago
I have no doubt that photorealism would extend the storytelling potential of gaming.
Xof  +   1047d ago
Right, because no game in the history of gaming has ever managed to properly convey emotions until now.

...

If 8-bit sprites can do it, saying photo-realism is necessary reads too obviously as an excuse for incompetence.
MysticStrummer  +   1047d ago
Gaming has been conveying emotions for a long time without photorealism. A better way to put it would be to say many game developers need photorealism to mask the cliched stories, dialogue, and characters they usually give us. They need the wow factor to jazz it all up.

If animated movies can convey emotion without photorealism, which they can, then gaming doesn't "need" it either.
glennco  +   1047d ago
i want video-realism, screw photorealism. screenshots mean very little to me
MrDead  +   1047d ago
Guybrush Threepwood and Elaine Marley where able to convey emotion very well in stunning 2D, 16 colour, 8 bit glory.
mamotte  +   1047d ago
hahaha no. Are we really going to ignore decades of 2D animation and 2D games full of emotional moments just because the sake of the "awesome technology"?

I cried a river with The Lion King and Chrno Trigger, didn't give a sigh with Heavy Rain....
wita  +   1045d ago
There is such a thing as "too real"....

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