"As you level up Zael, you learn increasingly complex techniques, each of which requires a different combination of buttons to activate. Between running up walls, manipulating magic by diffusing area-of-effect fields, and luring specific targets away to pick them off separately, The Last Story keeps battles exciting without ever sacrificing strategic depth. This is particularly evident during the intense boss encounters, which usually require manipulating your surroundings to solve a puzzle in the midst of a chaotic fight.
Battles are usually lots of fun, but they can get messy very easily, with characters and monsters getting stuck on each other or behind scenery. As Zael you can hurtle over his companions or lure enemies away with ranged attacks to get around this, but by the time you've repositioned your party, half of your fighting force might already be KO'd. The controls for attacking from behind cover, performing special moves, and running up walls can be sticky at times,... 4.5/5