GIZORAMA - If Darksiders II could be described in one word it would be epic. However, that word both describes what it does right and what it does wrong. From Vigil Games, Darksiders II is an amalgamation of three games: God of War, The Legend of Zelda, and Prince of Persia. Different aspects of these games are utilized throughout your journey playing as Death, a member of the four horsemen of the apocalypse.
Luckily, you don’t need to know that Death is a horseman or a nephalim or the Bible at all for, like God of War before it, Darksiders II creates its own fiction and its own world. It only borrows from the Bible just as God of War borrowed from Greek mythology. In Darksiders II, Death is trying to prove the innocence of his brother, War, who you played as in the original Darksiders. War is being tried by a higher power for exterminating humanity and, in order to clear him of these crimes, Death tries to restore humanity to earth. The story is epic in scale (see? I told you it was an epic game). It pits the depths of hell with the heights of heaven, each fighting over and for mankind.