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Nintendo myths that need to die: Virtual Console edition

Many of Nintendo's most popular titles are still not available on the Virtual Console, and gamers have come up with their own explanations as to why. Wii U Only examines some of these myths to determine if there is any truth to them.

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Brawler1378d ago

Its cause Nintendo doesn't want our money for some odd reason.

Qrphe1378d ago

I find it odd that some of these are myths to begin with

>Donkey Kong 64 is a massive game. The Wii doesn't have enough storage space.
>massive game

The maximum size of the N64 game cartridge was 64MB

>The Wii can't handle games that used the Super FX chip. The Super FX chip is too hard to emulate.

gamerben1378d ago

Super FX chip too hard to emulate? No. Not at all. SNES emulators I have used handle it just fine.

DivineAssault 1378d ago

i wonder who believed that nonsense.. I never heard of those so called myths

twilight_link1378d ago (Edited 1378d ago )

deleted

twilight_link1378d ago (Edited 1378d ago )

the problem is SFX chip was codeveloped by 3rd party company, GBA version of this game (Yoshi's Island) was created without need for SFX

look at this
http://upload.wikimedia.org...

M in circle is i thing some kind of copyright for integrated components

otherwise i agree the virtual console is mediocre at best, no saving for ghost data in MK64, no gfx filters, no resizing it looks horrible on modern LCD

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