TGC writes: When I first saw the early previews of Microsoft’s ‘Project Natal’ (later to become Kinect) I was a little surprised – technology like that was something I’d not been expecting to see, or indeed experience, for another few years at least. Think back to 2009 – you couldn’t mistake your Macbook Air for a piece of paper, the iPad was a twinkle on the horizon, and we had what is often argued to be one of the best years in gaming for the current generation – I for one played the hell out of Modern Warfare 2 and Assassin’s Creed II. Kinect seemed too good to be true, and the general reception on the net was that that was indeed the case. I didn’t get to play a Kinect myself, properly, until early 2011. Sure, I worked in a videogame store, but our store was too small to fit in a display – besides which, I had better stuff to spend my money on gaming wise.