Quantcast
10°
Submitted by -Mezzo- 303d ago | article

The Making Of: Dropzone

EDGE - It started with being blown away. The swarms of enemies, the exhilarating freedom of flight, the screen-filling explosions, the aural assault, the daunting array of controls... Defender left most who first encountered it aghast. Archer Maclean shared the same feelings of awe as his fellow arcade-goers, except he wasn’t content with just playing. He wanted to make his own. (Culture)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
10°

The Legend of Zelda: The Wind Waker HD Impressions (NWR)

19m ago - "The Wind Waker HD demo showed off Outset Island and the Helmaroc King. (Updated with off-screen... | Wii U
10°

E3 Hands-On Preview: Fantasia Music Evolved (Vivid Gamer)

19m ago - Eric of VividGamer.com writes: "Fantasia Music Evolved, being developed by Harmonix, was one o... | Xbox 360
10°

E3 2013: Sonic Lost World is Genesis-caliber Sonic | Hardcore Gamer

19m ago - Sonic Lost World should finally be the game we hoped Sonic could be when it was time to make the... | E3
30°

Thunder Wolves Now Available on PSN & XBL

20m ago - Thunder Wolves has landed on XBLA and PSN, bringing with it a permanently reduced price on Steam.... | Xbox 360
Ad

Which is the first Pokemon ever created by Game Freak?

Now - Do you know the answer? Try our new video game quiz, and you could win a PS4! | Promoted post
30°

Xbox One to Still Require Kinect Plugged in to Function, and Price Point Unchanged

21m ago - Following Microsoft's surprise about face on the Internet connection requirements, and disc-based... | Xbox One