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PS Vita: Sony confirmed 2.2 million units sold worldwide

During the gamescom this week Sony has confirmed that 2.2 million PS Vita was sold worldwide.

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wane1827d ago

Vita still has long way to go

Tony-A1827d ago

Which means that - between March 31st and mid-August - they've sold about 400,000 units. It sounds pretty weak, but I don't know how summer sales for new hardware typically is.

Blacksand11827d ago (Edited 1827d ago )

The Vita just came out 6mos ago to the world so 2.2mill is good and they don't need a price cut, people won't a price cut and the Vita haven't been out a year.

Brosy1827d ago

They need to make a PS3 and Vita bundle and sell it for $350.

PoSTedUP1827d ago

2.2 million with not one holiday appearance, at a 250-300 price range in a bad economy and little marketing, with not that many games and it's biggest games yet to come... this is pretty good. sony is not lying when they say they are happy with vita sales, im sure this is how they look at it as well...

ARBitrator1826d ago (Edited 1826d ago )

@PoSTedup, I know you mean well but, you just spun the hell out of that. To be honest with you. PS Vita released in Japan and parts of Asia on December 17, 2011, in Europe, North America, South America and Singapore on February 22, 2012,and in Australia on February 23, 2012.

To only have 2.2mil sold WW by now is really not that good in any gaming market. Let's keep it real. The 3DS sold over 4.5 million in its first year in the US alone.
http://www.engadget.com/201...

Just saying.

Dee_911826d ago

I wonder what do people consider to be a good number at this point ?
Do you think this is suppose to sell like an necessity instead of an accessory?
Im just baffled how people think short term sales are all that matters and im confused as to what would be an acceptable number to consumer and so called journalist.

PoSTedUP1826d ago (Edited 1826d ago )

lol spun it how? everything i said was accurate, its all facts, and you have to take it all into account.

and the 3DS is on another level, nintendo always does well with their handhelds, its hard to compete with them, But the 3DS also got a steep price cut remember, and the vita is still at launch price. if it hits close or 4.5 world wide in its first year W/O a price cut, it is doing well. that's just how it is in the world of sony, you cant compare it to something different in a different situation and call the lesser one a failure, it just doesn't work like that. different circumstances, different hardware, different audience... the vita is doing well for what it is, who it is for, the price it is at, the time of launch, how much marketing it had, how well its predecessor did etc. evaluation of this thing takes thinking, not just comparing it to the 3DS and calling it a day, i wish life was that simple...

NeoBasch1826d ago

I believe their goal was 10 million for the fiscal year. lol Only 8 more million to go! XD

victorGma211826d ago

I am one of those 2.2 million guys. And I am happy so far.

+ Show (5) more repliesLast reply 1826d ago
ddurand11827d ago

well, yeah. it came out six months ago.

Mustang300C20121827d ago

Yes and Sony projections when it launched in Japan which is almost a year now were drastically different and expectations were that it would have sold more than it has now so what is your point about about 6 months? Why do people keep talking about 6 months because as of last month in the US alone it sold only 48k which is equivalent to what it sales Ina month in Japan with an average of 8k a week

Tony-A1827d ago

The PS3 sold over 600,000 units in the first two days following the worldwide launch.

The PSP sold 200,000 on it's first day.

The Vita does 400,000 units in four months.

I love my Vita. It's not going anywhere - and it is most certainly not dead by any means, no matter how thirsty the bloodsucking pits of gaming journalism seem to be. But whether it came out six months or not, it's not a fast seller by any means. I don't see how that's much of a problem, though.

Personally, I think the Vita is very healthy. It's got plenty of time and being a child of Sony, it's got genetically long legs. The games aren't the problem. Hell, there isn't even a problem, but what's stopping it from selling like the PS3 or the PSP following their launches seem to be two things: price and market.

The market is simply much more crowded than it was in 2005 so, naturally, it'll take longer to get the numbers this industry is so selfishly expecting. We have to accommodate for all the other handheld products out there.

feeter1827d ago

I hate the its only six months arguments... six months of bad sales make developers shy away from the Vita as they want big sales... remember big companies are closing many good studios for poor slaes and how can you sell well on a system with only 2 million users

HarvesterOSarow1827d ago (Edited 1827d ago )

@ feeter- You just answered your own question. "How can you sell well on a system with only 2 million users?". It's called make a game that most people that own the system would enjoy.

You have 2 million people that own hardware with probably no more than 10 physical games for it. Hell, I bought the Vita day one and I only have 5 cartridges and 3 downloads for it. When a game that looks interesting to me is announced, and eventually released, I'll pick it up without hesitation.

CommonSenseGamer1827d ago

@harvester
Will never happen. Look at the best selling games on PS3 and they don't even come close to 10% of the total PS3 owners out there.

2.2 million since December last year is terrible sales. By comparisson the Samsung Galaxy SIII did over 3million in one day and its twice the price of a Vita. Ok, even if 2.2 million is ok by Sony's standards how much money have developers poured into making games for it and what has been their ROI? I dare say very few developers are making money from the Vita at present. This is what needs to change and fast. Why would any third party developer commit to a game that costs $10-20 million to make if its going to take years to make a profit for them if at all. The risk will be is that you'll get nothing but low budget PSN games being released for the Vita. You know, the sort of thing that's available on other devices for less anyway.

I don't know why we're debating whether or not to drop the price of the Vita as Sony has so much more at stake than just losing a bit more money on each Vita sold. They have to convince developers to soon start supporting the PS4 now why would they do that if Sony is not going to address concerns with Vita sales numbers?

Sheikh Yerbouti1827d ago

People don't be myopic chicken littles. What makes the people who run this companies more qualified than you is they think long term, have information on the market and pricing, and execute plans based on such to avert some of the risks every one whines about like it was some imminent reality. You can't be a skittish as N4G punks are and expect to make money.

Knight_Crawler1827d ago

I think the problem here is that Sony is selling the PS Vita at loss and they dont expect to see profits until 3 years but at the rate the Vita is selling it night be longer than 3 years.

Sony had a projected amount of Vita that they need to sell but its been way off but they can not afford to drop the price right now and if they do they will not break even but stay in the red.
http://www.examiner.com/art...

Sony is in a mess right now becuase of the 3DS and how it can not cut into Nintendos hand held market share but they have to think of something quick before the next year end financial are or Kaz will have to start looking for a new job.

MrBeatdown1826d ago (Edited 1826d ago )

"Will never happen. Look at the best selling games on PS3 and they don't even come close to 10% of the total PS3 owners out there."

You can't look at it like that. PS3 has had time to sell to everyone from hardcore to casual. Obviously hardcore gamers are much more likely to buy big titles. Your average to casual gamer likely isn't going to be buying a Vita right now. It's serious gamers buying it, as it is with all system launches. And when your install base is made up primarily of serious gamers, you have a higher likelihood of selling to them than you do on a system that's install base has evened out in terms of gaming habits.

For example, Uncharted sold 530,000 copies as of June to those 2.2 million Vita owners. That's roughly 25% of all Vita owners, and that may or may not include digital copies.

But look at the most popular game out there, Modern Warfare 3. Even with a few extra months on the shelf, it hasn't even reached 25% of all 360 owners, and that's the platform where the game does best.

You can't just look at percentages and assume a game can't sell any more than x amount. You have to take into account who's buying the system, and the competition out there. When you have hardcore gamers looking for quality games on a system that still doesn't have a big selection, good titles have a much better chance of standing out.

Hell, look at MotorStorm on PS3. It sold 4 million and was one of the PS3's highest profile games. It's sequels are big improvements, but they actually sold less because they faced much stiffer competition.

Dasteru1826d ago (Edited 1826d ago )

@Tony-A The PSP was $250 in the US and $299 in Canada when it launched so price isn't really a valid argument for the Vita's low sales.

http://psp.ign.com/articles...

MrBeatdown1826d ago (Edited 1826d ago )

Gotta love the disagrees but the total lack of responses. I guess I'm on to something.

It's a fact that Uncharted sold over half a million on Vita despite the install base only being at 2.2 million.

http://thesilentchief.com/2...

And it's common sense that a large portion of early adopters are serious gamers, just like it's common sense that fewer games on the market give other titles a chance to stand out more.

It happened with Uncharted on Vita. It happened with MotorStorm. It happened with Resistance: Fall of Man.

Only on N4G would it be impossible for a Vita game to sell well when you have one in every four Vita owners buying Uncharted.

Tony-A1826d ago

@dasteru -

That's why I mentioned both price and market together. It's never just one, standalone issue. There are always many different factors that play into the failure, success or struggle of a product. In the PSP's case, the only other competition in the market was the DS.

Today, the Vita faces the 3DS, smartphones, tablets and - in some areas - it's own predecessor. So, while $250 for a PSP was pricey when looking back, it was one of the most technologically packed products out there fighting against one other main competitor.

+ Show (8) more repliesLast reply 1826d ago
josephps31827d ago (Edited 1827d ago )

How to Save Vita.

CrossBuy is the key!

Right now if I want to play AAA console titles away from home I have to play it on my laptop. At minimum a gaming laptop is going to cost $500-$600. So spending $250-$300 for something that is compact, convenient with better controls and excellent screen is worth it IF IF IF they can bring the games over.

I'm a student and I would love to play Xcom, Dishonored, Farcry, Hitman, Assassin, Borderlands etc on the Vita when I'm away and want to take an hour or two break. My Vita would go with me everywhere and I would learn to cherish and love it but right now there are not enough titles to make it worth the purchase.

Don't tell me the current library of games is enough. You Vita fanboy muppets keep telling yourself that while the rest of gaming consumers in the entire world is making their voice heard loud and clear by voting to not buy the Vita.

CommonSenseGamer1827d ago (Edited 1827d ago )

Its not the key. I don't want the same games I have on my ps3 on my Vita. I want exclusives that can only be experienced by getting a Vita. If I want the best Uncharted experience I play it on my PS3.

And how are developers going to profit from this if the Vita version is basically being given away for free? Or are we saying that PS3 versions of the games are going to be gimped so that they easily work or can be easily made to work on the Vita?

Cross Buy is a perc but not a reason for buying a Vita.

josephps31827d ago (Edited 1827d ago )

@ CommonSenseGamer

You'd be right but I am thinking of this CrossBuy being implemented in a different way.

I also would not want to just play the same game, same mission twice. That's not how I imagine Sony would implement Crossbuy. Its more about being able to take your game with you anywhere.

eg) I'm playing Xcom and then link it to my Vita. Take it with me to school and play for another 1-2 hours away from home. Come home and link it to my PS3 and be able to continue right where I left off on my PS3 and large tv.

And I've stated on many occasion that I'd be willing to pay for this service. If they give a discount to people who buy a PS3 copy and then $20 for a Vita copy, man I'd go out and buy a Vita right now and wouldn't care about memory card prices.

mcstorm1826d ago

Psv is not finished yet but it being out for close to 12 months in japan where sony are strong and it only getting to 2.2 million is not a good start at all.

I love my psv and cant get enough of resistance but sony now need to step up there game with the device as soon enough developers will drop the console for the 3ds. For me i dont want to see cod bf ect on the psv as i have a ps3 and 360 for that i want to have some pickup and play games like we have on the 3ds as well as some deep games like ucga resistance ect.

I think we still need to wait until after this Christmas to know what state the psv is in but i do think sony really need to look at them selfs as a company and imo they are one of the best in all there departments they have but they dont tell people about there products and ide rather them drop a few ips to put money into pushing there products than not having them selling well and dropping the product.

Blankman851826d ago

I'd like to hear GribbleGrunger's spin on this.

xtremeimport1826d ago

I enjoy mine. cant wait for the LBP integration.
i have no issue with the current price point, as i think you get a lot for that price, however a lot of people who love handhelds (ie kids) cant afford or their parents don't want to spend that when they could get them a 3DS.
a price drop would obviously increase sales.

SilentNegotiator1826d ago

Price cut. It's that simple. Now get to it, Sony.

units1825d ago

Sony bleeding money and price cutting the Vita would be suicide

+ Show (4) more repliesLast reply 1825d ago
Cocozero1827d ago

Damn I didn't think it was doing that bad, no wonder they kept hiding the figures.

I got a feeling it won't pick up during the holidays either even with games like COD and AC. People would rather buy a 360/PS3 which are cheaper and have the better versions of those games.

HammadTheBeast1827d ago

How is this bad? It's 6 months into it's life, remember the 3DS, all they had was Pilotwings and effing Nintendogs for a year.

feeter1827d ago

And in six months you will say its only one year... 400000 unit worldwide a month isnt great to sell to developers... AC and COD will sell units but not enough they need more game... and everyone said wait til Gamescom and we will get alot more games and what did we get... holiday season is around the corner and not alot of new titles to sell units and 3ds has some good games coming.... I have both systrms so I want Sony to do more so I can have more games for my Vita